2018-09-17 16:53:57 +00:00
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# (c) 2018 Ansible Project
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# GNU General Public License v3.0+ (see COPYING or https://www.gnu.org/licenses/gpl-3.0.txt)
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from __future__ import (absolute_import, division, print_function)
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__metaclass__ = type
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DOCUMENTATION = """
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---
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author: Ansible Networking Team
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connection: napalm
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short_description: Provides persistent connection using NAPALM
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description:
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- This connection plugin provides connectivity to network devices using
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the NAPALM network device abstraction library. This library requires
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certain features to be enabled on network devices depending on the
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destination device operating system. The connection plugin requires
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C(napalm) to be installed locally on the Ansible controller.
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version_added: "2.8"
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requirements:
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- napalm
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options:
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host:
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description:
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- Specifies the remote device FQDN or IP address to establish the SSH
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connection to.
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default: inventory_hostname
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vars:
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- name: ansible_host
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port:
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type: int
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description:
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- Specifies the port on the remote device that listens for connections
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when establishing the SSH connection.
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default: 22
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ini:
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- section: defaults
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key: remote_port
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env:
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- name: ANSIBLE_REMOTE_PORT
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vars:
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- name: ansible_port
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network_os:
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description:
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- Configures the device platform network operating system. This value is
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used to load a napalm device abstraction.
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vars:
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- name: ansible_network_os
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remote_user:
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description:
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- The username used to authenticate to the remote device when the SSH
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connection is first established. If the remote_user is not specified,
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the connection will use the username of the logged in user.
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- Can be configured from the CLI via the C(--user) or C(-u) options.
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ini:
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- section: defaults
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key: remote_user
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env:
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- name: ANSIBLE_REMOTE_USER
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vars:
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- name: ansible_user
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password:
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description:
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- Configures the user password used to authenticate to the remote device
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when first establishing the SSH connection.
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vars:
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- name: ansible_password
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- name: ansible_ssh_pass
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2019-02-11 15:43:10 +00:00
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- name: ansible_ssh_password
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2018-09-17 16:53:57 +00:00
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private_key_file:
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description:
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- The private SSH key or certificate file used to authenticate to the
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remote device when first establishing the SSH connection.
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ini:
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- section: defaults
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key: private_key_file
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env:
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- name: ANSIBLE_PRIVATE_KEY_FILE
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vars:
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- name: ansible_private_key_file
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timeout:
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type: int
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description:
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- Sets the connection time, in seconds, for communicating with the
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remote device. This timeout is used as the default timeout value for
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commands when issuing a command to the network CLI. If the command
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does not return in timeout seconds, an error is generated.
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default: 120
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host_key_auto_add:
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type: boolean
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description:
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- By default, Ansible will prompt the user before adding SSH keys to the
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known hosts file. By enabling this option, unknown host keys will
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automatically be added to the known hosts file.
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- Be sure to fully understand the security implications of enabling this
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option on production systems as it could create a security vulnerability.
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default: False
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ini:
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- section: paramiko_connection
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key: host_key_auto_add
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env:
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- name: ANSIBLE_HOST_KEY_AUTO_ADD
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persistent_connect_timeout:
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type: int
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description:
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- Configures, in seconds, the amount of time to wait when trying to
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initially establish a persistent connection. If this value expires
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before the connection to the remote device is completed, the connection
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will fail.
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default: 30
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ini:
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- section: persistent_connection
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key: connect_timeout
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env:
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- name: ANSIBLE_PERSISTENT_CONNECT_TIMEOUT
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2019-01-16 08:40:26 +00:00
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vars:
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- name: ansible_connect_timeout
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2018-09-17 16:53:57 +00:00
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persistent_command_timeout:
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type: int
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description:
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- Configures, in seconds, the amount of time to wait for a command to
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return from the remote device. If this timer is exceeded before the
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command returns, the connection plugin will raise an exception and
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close.
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2019-01-21 05:20:52 +00:00
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default: 30
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2018-09-17 16:53:57 +00:00
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ini:
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- section: persistent_connection
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key: command_timeout
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env:
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- name: ANSIBLE_PERSISTENT_COMMAND_TIMEOUT
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vars:
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- name: ansible_command_timeout
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"""
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from ansible.errors import AnsibleConnectionFailure, AnsibleError
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from ansible.plugins.connection import NetworkConnectionBase
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try:
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from napalm import get_network_driver
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from napalm.base import ModuleImportError
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HAS_NAPALM = True
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except ImportError:
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2018-12-17 17:33:44 +00:00
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HAS_NAPALM = False
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2018-09-17 16:53:57 +00:00
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class Connection(NetworkConnectionBase):
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"""Napalm connections"""
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transport = 'napalm'
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has_pipelining = False
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def __init__(self, play_context, new_stdin, *args, **kwargs):
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super(Connection, self).__init__(play_context, new_stdin, *args, **kwargs)
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self.napalm = None
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def _connect(self):
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2018-12-17 17:33:44 +00:00
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if not HAS_NAPALM:
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Become plugins (#50991)
* [WIP] become plugins
Move from hardcoded method to plugins for ease of use, expansion and overrides
- load into connection as it is going to be the main consumer
- play_context will also use to keep backwards compat API
- ensure shell is used to construct commands when needed
- migrate settings remove from base config in favor of plugin specific configs
- cleanup ansible-doc
- add become plugin docs
- remove deprecated sudo/su code and keywords
- adjust become options for cli
- set plugin options from context
- ensure config defs are avaialbe before instance
- refactored getting the shell plugin, fixed tests
- changed into regex as they were string matching, which does not work with random string generation
- explicitly set flags for play context tests
- moved plugin loading up front
- now loads for basedir also
- allow pyc/o for non m modules
- fixes to tests and some plugins
- migrate to play objects fro play_context
- simiplify gathering
- added utf8 headers
- moved option setting
- add fail msg to dzdo
- use tuple for multiple options on fail/missing
- fix relative plugin paths
- shift from play context to play
- all tasks already inherit this from play directly
- remove obsolete 'set play'
- correct environment handling
- add wrap_exe option to pfexec
- fix runas to noop
- fixed setting play context
- added password configs
- removed required false
- remove from doc building till they are ready
future development:
- deal with 'enable' and 'runas' which are not 'command wrappers' but 'state flags' and currently hardcoded in diff subsystems
* cleanup
remove callers to removed func
removed --sudo cli doc refs
remove runas become_exe
ensure keyerorr on plugin
also fix backwards compat, missing method is attributeerror, not ansible error
get remote_user consistently
ignore missing system_tmpdirs on plugin load
correct config precedence
add deprecation
fix networking imports
backwards compat for plugins using BECOME_METHODS
* Port become_plugins to context.CLIARGS
This is a work in progress:
* Stop passing options around everywhere as we can use context.CLIARGS
instead
* Refactor make_become_commands as asked for by alikins
* Typo in comment fix
* Stop loading values from the cli in more than one place
Both play and play_context were saving default values from the cli
arguments directly. This changes things so that the default values are
loaded into the play and then play_context takes them from there.
* Rename BECOME_PLUGIN_PATH to DEFAULT_BECOME_PLUGIN_PATH
As alikins said, all other plugin paths are named
DEFAULT_plugintype_PLUGIN_PATH. If we're going to rename these, that
should be done all at one time rather than piecemeal.
* One to throw away
This is a set of hacks to get setting FieldAttribute defaults to command
line args to work. It's not fully done yet.
After talking it over with sivel and jimi-c this should be done by
fixing FieldAttributeBase and _get_parent_attribute() calls to do the
right thing when there is a non-None default.
What we want to be able to do ideally is something like this:
class Base(FieldAttributeBase):
_check_mode = FieldAttribute([..] default=lambda: context.CLIARGS['check'])
class Play(Base):
# lambda so that we have a chance to parse the command line args
# before we get here. In the future we might be able to restructure
# this so that the cli parsing code runs before these classes are
# defined.
class Task(Base):
pass
And still have a playbook like this function:
---
- hosts:
tasks:
- command: whoami
check_mode: True
(The check_mode test that is added as a separate commit in this PR will
let you test variations on this case).
There's a few separate reasons that the code doesn't let us do this or
a non-ugly workaround for this as written right now. The fix that
jimi-c, sivel, and I talked about may let us do this or it may still
require a workaround (but less ugly) (having one class that has the
FieldAttributes with default values and one class that inherits from
that but just overrides the FieldAttributes which now have defaults)
* Revert "One to throw away"
This reverts commit 23aa883cbed11429ef1be2a2d0ed18f83a3b8064.
* Set FieldAttr defaults directly from CLIARGS
* Remove dead code
* Move timeout directly to PlayContext, it's never needed on Play
* just for backwards compat, add a static version of BECOME_METHODS to constants
* Make the become attr on the connection public, since it's used outside of the connection
* Logic fix
* Nuke connection testing if it supports specific become methods
* Remove unused vars
* Address rebase issues
* Fix path encoding issue
* Remove unused import
* Various cleanups
* Restore network_cli check in _low_level_execute_command
* type improvements for cliargs_deferred_get and swap shallowcopy to default to False
* minor cleanups
* Allow the su plugin to work, since it doesn't define a prompt the same way
* Fix up ksu become plugin
* Only set prompt if build_become_command was called
* Add helper to assist connection plugins in knowing they need to wait for a prompt
* Fix tests and code expectations
* Doc updates
* Various additional minor cleanups
* Make doas functional
* Don't change connection signature, load become plugin from TaskExecutor
* Remove unused imports
* Add comment about setting the become plugin on the playcontext
* Fix up tests for recent changes
* Support 'Password:' natively for the doas plugin
* Make default prompts raw
* wording cleanups. ci_complete
* Remove unrelated changes
* Address spelling mistake
* Restore removed test, and udpate to use new functionality
* Add changelog fragment
* Don't hard fail in set_attributes_from_cli on missing CLI keys
* Remove unrelated change to loader
* Remove internal deprecated FieldAttributes now
* Emit deprecation warnings now
2019-02-11 17:27:44 +00:00
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raise AnsibleError('The "napalm" python library is required to use the napalm connection type.\n')
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2018-09-17 16:53:57 +00:00
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super(Connection, self)._connect()
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if not self.connected:
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if not self._network_os:
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raise AnsibleConnectionFailure(
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'Unable to automatically determine host network os. Please '
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'manually configure ansible_network_os value for this host'
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)
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2018-12-19 15:54:42 +00:00
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self.queue_message('log', 'network_os is set to %s' % self._network_os)
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2018-09-17 16:53:57 +00:00
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try:
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driver = get_network_driver(self._network_os)
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except ModuleImportError:
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raise AnsibleConnectionFailure('Failed to import napalm driver for {0}'.format(self._network_os))
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host = self.get_option('host')
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self.napalm = driver(
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hostname=host,
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username=self.get_option('remote_user'),
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password=self.get_option('password'),
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timeout=self.get_option('persistent_command_timeout'),
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)
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self.napalm.open()
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2018-12-11 21:26:59 +00:00
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self._sub_plugin = {'type': 'external', 'name': 'napalm', 'obj': self.napalm}
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2018-12-19 15:54:42 +00:00
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self.queue_message('vvvv', 'created napalm device for network_os %s' % self._network_os)
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2018-09-17 16:53:57 +00:00
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self._connected = True
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def close(self):
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if self.napalm:
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self.napalm.close()
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self.napalm = None
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super(Connection, self).close()
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