* Ensure that include_role properly fires handlers
include_role needs to ensure that any handlers included
with the role are added to the _notified_handler and
_listening_handler lists of the TaskQueueManager, otherwise
it fails when trying to run the handler.
Additionally, the handler needs to be added to the
PlayIterator's `_uuid_cache` or it fails after running
the handler
Add more uuid debug statements - this code was hard
to debug with existing debug statements, so add more
uuid information at little additional output cost.
Fixes#18411
* Add tests for include_role handlers
Tests for #18411
Make pyca/cryptography the preferred backend for cryptographic needs (mainly vault) falling back to pycrypto
pyca/cryptography is already implicitly a dependency in many cases
through paramiko (2.0+) as well as the new openssl_publickey module,
which requires pyOpenSSL 16.0+. Additionally, pyca/cryptography is
an optional dep for better performance with vault already.
This commit leverages cryptography's padding, constant time comparisons,
and CBC/CTR modes to reduce the amount of code ansible needs to
maintain.
* Handle wrong password given for VaultAES format
* Do not display deprecation warning for cryptography on python-2.6
* Namespace all of the pycrypto imports and always import them
Makes unittests better and the code less likely to get stupid mistakes
(like using HMAC from cryptogrpahy when the one from pycrypto is needed)
* Add back in atfork since we need pycrypto to reinitialize its RNG just in case we're being used with old paramiko
* contrib/inventory/gce: Remove spurious require on pycrypto
(cherry picked from commit 9e16b9db275263b3ea8d1b124966fdebfc9ab271)
* Add cryptography to ec2_win_password module requirements
* Fix python3 bug which would pass text strings to a function which
requires byte strings.
* Attempt to add pycrypto version to setup deps
* Change hacking README for dual pycrypto/cryptography
* update dependencies for various CI scripts
* additional CI dockerfile/script updates
* add paramiko to the windows and sanity requirement set
This is needed because ansible lists it as a requirement. Previously
the missing dep wasn't enforced, but cryptography imports pkg_resources
so you can't ignore a requirement any more
* Add integration test cases for old vault and for wrong passwords
* helper script for manual testing of pycrypto/cryptography
* Skip the pycrypto tests so that users without it installed can still run the unittests
* Run unittests for vault with both cryptography and pycrypto backend
We couldn't copy to_unicode, to_bytes, to_str into module_utils because
of licensing. So once created it we had two sets of functions that did
the same things but had different implementations. To remedy that, this
change removes the ansible.utils.unicode versions of those functions.
- now workers passes queue to task_executor so it can send back events per item and on retry attempt
- updated result class to pass along events to strategy
- base strategy updated to forward new events to callback
- callbacks now remove 'items' on final result but process them directly when invoked per item
- new callback method to deal with retry attempt messages (also now obeys nolog)
- updated tests to match new signature of task_executor
fixes#14558fixes#14072
- adhoc now terminates gracefully
- avoid race condition on terminations by ignoring errors if
worker might have been reaped between checking if active and termination call
- ansible-playbook now properly exits on sigint/term
- adhoc and playbook now give exceptions that we should not normally capture
and rely on top level finally to reap children
- handle systemexit breaks in workers
- added debug to see at which frame we exit
partial fix for #14346
Due to the way we're now calculating delegate_to, if that value is based
on a loop variable ('item') we need to calculate all of the possible
delegated_to variables for that loop.
Fixes#12499
* Speed up serialization of hostvars by simply using the internal
dictionary used for cached lookups
* Use blocking gets/puts on queues instead of spin locking
* Merge sequential implicitly created blocks
Also making PlayContext a child class of the Playbook Base class,
which gives it access to all of the FieldAttribute code to ensure
field values are correctly typed after post_validation
Fixes#11381
* PluginLoader class will now be more selective about loading some
plugin classes, if a required base class is specified (used to avoid
loading v1 plugins that have changed significantly in their apis)
* Added ability for the connection info class to read values from a
given hosts variables, to support "magic" variables
* Added some more magic variables to the VariableManager output
* Fixed a bug in the ActionBase class, where the module configuration
code was not correctly handling unicode