* Consolidate handler tracking
- Remove unused code. ci_complete
- unit test fixes. ci_complete
- Restore previous behavior of matching a single handler
- when notifying a host for a handler, return True if it was added, False otherwise, to reduce copied logic
- rename funcitons for clarity. ci_complete
- Remove handler logic for static includes which was disabled previously
* New v2_runner_on_start callback added to indicate the start of execution for a host in a specific task
* Add changelog fragment
* Minor docstring clarification
* Add shorthand debugger method to recreate the task from the original ds, and re-template. Fixes#46321
* Fix rst header
* Indicate update_task was added in 2.8
The 'free' strategy still attempts to do all hosts per task before going to the next, it just doesn't wait for slow hosts,
This strategy processes each host as fast as possible to the end of the play before trying to process another host in the pool.
Add _flushed_hosts dict to store when handlers are flushed and prevent them
to be executed too early using _filter_notified_hosts.
Add _wait_on_handler_results to wait only for handlers to be completed.
Remove only hosts that have been flushed from handler notified list.
Fix#31504, #23970
* Use inventory.get_host instead of direct access to inventory.hosts. Fixes#32152
* Prevent potential side effect, by using self._inventory.localhost directly instead of get_host
Also fixes a discovered bug in block rescue detection related to inserting
the ansible_failed_{result|task} variables when the rescue is in a nested
block.
* Exclude parent when copying included task to avoid memory issues. Fixes#35796
* Simplify implicit block squashing to pre-group, instead of post re-parenting
* Inventory caching
* Add inventory caching for virtualbox
* Don't populate cache for virtualbox with stdout, use a dict of inventory instead
* Fix error creating the cache dir if it doesn't exist
* Keep cache default False and set to True in VariableManager __init__
* Check all groups before determining if a host is ungrouped.
* Cache tasks as they are queued instead of en masse
This also moves the task caching from the PlayIterator to the
StrategyBase class, where it makes more sense (and makes it easier
to not have to change the strategy class methods leading to an API
change).
Fixes#31673
* Cleaning up unit tests due to 502ca780
* Provide a way to explicitly invoke the debugger with in the debug strategy
* Merge the debugger strategy into StrategyBase
* Fix some logic, pin to a single result
* Make redo also continue
* Make sure that if the debug closure doesn't need to process the result, that we still return it
* Fix failing tests for the strategy
* Clean up messages from debugger and exit code to match bin/ansible
* Move the FieldAttribute higher, to apply at different levels
* make debugger a string, expand logic
* Better host state rollbacks
* More explicit debugger prompt
* ENABLE_TASK_DEBUGGER should be boolean, and better docs
* No bare except, add pprint, alias h, vars to task_vars
* _validate_debugger can ignore non-string, that can be caught later
* Address issue if there were no previous tasks/state, and use the correct key
* Update docs for changes to the debugger
* Guard against a stat going negative through use of decrement
* Add a few notes about using the debugger on the free strategy
* Add changelog entry for task debugger
* Add a few versionadded indicators and a note about vars -> task_vars
This change will now track any created persistent connection and shut it
down at the end of the play run. This change also includes an update to
properly honor the reset_connection meta handler.
* fixes to events/callbacks
- made note of 'not called' methods for future fixes
- removed uncalled v2_runner_on_file_diff because dupe of v2_on_file_diff, which is called
- removed v2_runner_on_no_hosts due to existing pb level ones, which are called
- removed v2_on_setup, it is just a task, triggers normal task events
- v2_on_notify is now called when a handler is notified
- TODO: async, cleanup? and import events
these currently occur in code that has no access to sending events
* corrected display
currently it is doing only from the 'active' hosts in the batch which means
the percentage goes up as hosts fail instead of staying the same.
added debug info for max fail
fixes#32255
avoid making gathered facts high precedence, only set_fact is supposed to be.
vars set via set_fact with cacheable are higher precedence than plain facts.
Previously (after 6fbd0a8bb5) regular facts would end up with a
higher precedence than host or play vars, but they should not be. Facts were getting added to 'non_persistent_facts' (equivalent to 'register' vars) which is higher precedence than facts should be.
added 'cacheable set_facts' to precedence docs
'ansible_facts_cacheable' -> '_ansible_facts_cacheable' (made 'private')