Commit Graph

96 Commits (21d692cace414bdab78dc13f88f6ca013a7fec32)

Author SHA1 Message Date
Martin Krizek 5ff1ce28d4
Remove "legacy" code from PlayIterator (#53754) 2019-03-25 16:32:27 +01:00
Brian Coca 8940732b58
Configurable and parallel gather facts (#49399)
* Configurable list of facts modules (#31783)

 - allow for args dict for specific modules
 - add way to pass parameters
 - avoid facts poluting test
 - move to 'facts gathered' flag
 - add 'gathering' setting tests
 - allow parallel option in case serialization is too slow
 - added support to automatically map network facts
   uses "smart" connection mapping
2019-03-08 13:08:37 -05:00
Brian Coca cfba6dfe91
Ensure play order is obeyed (#49897)
* Ensure play order is obeyed

 it was being ignored depending on other options
 also added tests for each order (except shuffle) both serial and not
 fixes #49846
2019-02-27 18:20:16 -05:00
Jordan Borean d55ddec923
Revert Clear failed state in always only if we did rescue (#52968)
* Revert "Clear failed state in always only if we did rescue (#52829)"

This reverts commit f135960fc2.

* Add tests for failed scenario

* Set failed task with EXPECTED FAILURE
2019-02-26 16:22:32 +10:00
Martin Krizek f135960fc2
Clear failed state in always only if we did rescue (#52829)
Fixes #52561
2019-02-25 09:30:17 +01:00
Matt Martz 445ff39f94
Become plugins (#50991)
* [WIP] become plugins

Move from hardcoded method to plugins for ease of use, expansion and overrides
  - load into connection as it is going to be the main consumer
  - play_context will also use to keep backwards compat API
  - ensure shell is used to construct commands when needed
  - migrate settings remove from base config in favor of plugin specific configs
  - cleanup ansible-doc
  - add become plugin docs
  - remove deprecated sudo/su code and keywords
  - adjust become options for cli
  - set plugin options from context
  - ensure config defs are avaialbe before instance
  - refactored getting the shell plugin, fixed tests
     - changed into regex as they were string matching, which does not work with random string generation
     - explicitly set flags for play context tests
 - moved plugin loading up front
 - now loads for basedir also
 - allow pyc/o for non m modules
 - fixes to tests and some plugins
 - migrate to play objects fro play_context
 - simiplify gathering
 -  added utf8 headers
 - moved option setting
 - add fail msg to dzdo
 - use tuple for multiple options on fail/missing
 - fix relative plugin paths
 - shift from play context to play
 - all tasks already inherit this from play directly
 - remove obsolete 'set play'
 - correct environment handling
 - add wrap_exe option to pfexec
 - fix runas to noop
 - fixed setting play context
 - added password configs
 - removed required false
 - remove from doc building till they are ready

future development:
  - deal with 'enable' and 'runas' which are not 'command wrappers' but 'state flags' and currently hardcoded in diff subsystems

* cleanup

  remove callers to removed func
  removed --sudo cli doc refs
  remove runas become_exe
  ensure keyerorr on plugin
  also fix backwards compat, missing method is attributeerror, not ansible error
  get remote_user consistently
  ignore missing system_tmpdirs on plugin load
  correct config precedence
  add deprecation
  fix networking imports
  backwards compat for plugins using BECOME_METHODS

* Port become_plugins to context.CLIARGS

This is a work in progress:
* Stop passing options around everywhere as we can use context.CLIARGS
  instead

* Refactor make_become_commands as asked for by alikins

* Typo in comment fix

* Stop loading values from the cli in more than one place

Both play and play_context were saving default values from the cli
arguments directly.  This changes things so that the default values are
loaded into the play and then play_context takes them from there.

* Rename BECOME_PLUGIN_PATH to DEFAULT_BECOME_PLUGIN_PATH

As alikins said, all other plugin paths are named
DEFAULT_plugintype_PLUGIN_PATH.  If we're going to rename these, that
should be done all at one time rather than piecemeal.

* One to throw away

This is a set of hacks to get setting FieldAttribute defaults to command
line args to work.  It's not fully done yet.

After talking it over with sivel and jimi-c this should be done by
fixing FieldAttributeBase and _get_parent_attribute() calls to do the
right thing when there is a non-None default.

What we want to be able to do ideally is something like this:

class Base(FieldAttributeBase):
    _check_mode = FieldAttribute([..] default=lambda: context.CLIARGS['check'])

class Play(Base):
    # lambda so that we have a chance to parse the command line args
    # before we get here.  In the future we might be able to restructure
    # this so that the cli parsing code runs before these classes are
    # defined.

class Task(Base):
    pass

And still have a playbook like this function:

---
- hosts:
  tasks:
  - command: whoami
    check_mode: True

(The check_mode test that is added as a separate commit in this PR will
let you test variations on this case).

There's a few separate reasons that the code doesn't let us do this or
a non-ugly workaround for this as written right now.  The fix that
jimi-c, sivel, and I talked about may let us do this or it may still
require a workaround (but less ugly) (having one class that has the
FieldAttributes with default values and one class that inherits from
that but just overrides the FieldAttributes which now have defaults)

* Revert "One to throw away"

This reverts commit 23aa883cbed11429ef1be2a2d0ed18f83a3b8064.

* Set FieldAttr defaults directly from CLIARGS

* Remove dead code

* Move timeout directly to PlayContext, it's never needed on Play

* just for backwards compat, add a static version of BECOME_METHODS to constants

* Make the become attr on the connection public, since it's used outside of the connection

* Logic fix

* Nuke connection testing if it supports specific become methods

* Remove unused vars

* Address rebase issues

* Fix path encoding issue

* Remove unused import

* Various cleanups

* Restore network_cli check in _low_level_execute_command

* type improvements for cliargs_deferred_get and swap shallowcopy to default to False

* minor cleanups

* Allow the su plugin to work, since it doesn't define a prompt the same way

* Fix up ksu become plugin

* Only set prompt if build_become_command was called

* Add helper to assist connection plugins in knowing they need to wait for a prompt

* Fix tests and code expectations

* Doc updates

* Various additional minor cleanups

* Make doas functional

* Don't change connection signature, load become plugin from TaskExecutor

* Remove unused imports

* Add comment about setting the become plugin on the playcontext

* Fix up tests for recent changes

* Support 'Password:' natively for the doas plugin

* Make default prompts raw

* wording cleanups. ci_complete

* Remove unrelated changes

* Address spelling mistake

* Restore removed test, and udpate to use new functionality

* Add changelog fragment

* Don't hard fail in set_attributes_from_cli on missing CLI keys

* Remove unrelated change to loader

* Remove internal deprecated FieldAttributes now

* Emit deprecation warnings now
2019-02-11 11:27:44 -06:00
Martin Krizek 3dc5ba6186
Remove unnecessary calls to cache_block_tasks noop (#50715) 2019-01-17 08:29:26 +01:00
Matt Martz 9773a1f289
Add a Singleton metaclass, use it with Display (#48935)
* Add a Singleton class, use it with Display

* update six import

* Move remaining failes to display singleton

* Fix rebase issues

* Singleton improvements

* Add code-smell for 'from __main__ import display'. ci_complete

* s/self/cls/g

* Add docs for no-main-display

* Address linting issues

* Add changelog fragment. ci_complete

* Implement reentrant lock for class instantiation in Singleton

* Add Display singleton porting guide
2018-11-20 17:06:51 -06:00
Brian Coca b047591dee fix tagged implicit gathering (#48294)
* fix tagged implicit gathering

 - None is not tHe default anymore, its an empty list

* Update changelogs/fragments/fix_taggged_gather.yml

Co-Authored-By: bcoca <bcoca@users.noreply.github.com>
2018-11-09 13:41:07 +00:00
Brian Coca 4ec2423a04
make fact gathering obey play tags (#44717)
fixes #44251
2018-11-06 13:19:44 -05:00
James Cammarata ee519e0d0a
Add a helper to PlayIterator to recursively find the active state (#40847)
Also fixes a discovered bug in block rescue detection related to inserting
the ansible_failed_{result|task} variables when the rescue is in a nested
block.
2018-05-29 15:48:32 -05:00
Toshio Kuratomi 38ab36a625 Revert "Configurable list of facts modules (#31783)" (#40022)
This reverts commit 95655fae5c.
2018-05-14 13:46:14 -07:00
Brian Coca 95655fae5c
Configurable list of facts modules (#31783)
* configurable list of facts modules

 - allow for args dict for specific modules
 - add way to pass parameters
 - avoid facts poluting test
 - move to 'facts gathered' flag
 - add 'gathering' setting tests
2018-05-11 13:59:54 -04:00
Mickaël Guérin 8ac69b0a5f Fix gathering facts in run_once play (#39453)
* Fix gathering facts in run_once play

Fixes https://github.com/ansible/ansible/issues/39312

* Check that run_once doesn't prevent fact gathering
2018-05-04 15:33:32 -04:00
Matt Martz f474195a3b
Attempt 4: Prevent reparenting a block with itself (#38747)
* More concisely reparent, ensuring we don't go too shallow or too deep in this process. Fixes #38357

* More explicit reparenting, with a short circuit for a common case

* We need new_block to have a parent, otherwise we lose context with this approach

* Remove duplicate parent assignment

* Change callers of Block.copy to not use exclude_parent=True, when including the parent, exclude tasks
2018-04-16 12:33:08 -05:00
James Cammarata b107e397cb
Cache tasks as they are queued instead of en masse (#34752)
* Cache tasks as they are queued instead of en masse

This also moves the task caching from the PlayIterator to the
StrategyBase class, where it makes more sense (and makes it easier
to not have to change the strategy class methods leading to an API
change).

Fixes #31673

* Cleaning up unit tests due to 502ca780
2018-01-15 09:49:58 -06:00
Martin Krizek 3a2a1e054f Fix include in loop when stategy=free (#33094) 2017-11-27 11:02:47 -05:00
Brian Coca 4fb9e54c50 calculate max fail against all hosts in batch
currently it is doing only from the 'active' hosts in the batch which means
the percentage goes up as hosts fail instead of staying the same.
added debug info for max fail

fixes #32255
2017-11-01 08:45:31 -07:00
Brian Coca 618627febd remove hosts from removed when rescuing
fixes #31707
2017-10-16 15:14:41 -04:00
Toshio Kuratomi ff22528b07 Consolidate boolean/mk_boolean conversion functions into a single location
Consolidate the module_utils, constants, and config functions that
convert values into booleans into a single function in module_utils.

Port code to use the module_utils.validate.convert_bool.boolean function
isntead of mk_boolean.
2017-07-17 11:48:05 -07:00
Abhijeet Kasurde b89cb95609 Fix spelling mistakes (comments only) (#25564)
Original Author : klemens <ka7@github.com>

Taking over previous PR as per
https://github.com/ansible/ansible/pull/23644#issuecomment-307334525

Signed-off-by: Abhijeet Kasurde <akasurde@redhat.com>
2017-06-12 07:55:19 +01:00
Dag Wieers 630185cb20 ansible/executor: PEP8 compliancy (#24695)
- Make PEP8 compliant
2017-05-30 18:13:53 +01:00
Will Thames 30fec68931 Expose variable_manager to PlayIterator
`variable_manager` is passed to the constructor of `PlayIterator`,
and then used to access the fact cache when fact gathering.
Make `_variable_manager` an attribute of the `PlayIterator` class
2017-05-24 21:59:13 -04:00
Brian Coca 8f97aef1a3 Transition inventory into plugins (#23001)
* draft new inventory plugin arch, yaml sample

 - split classes, moved out of init
 - extra debug statements
 - allow mulitple invenotry files
 - dont add hosts more than once
 - simplified host vars
 - since now we can have multiple, inventory_dir/file needs to be per host
 - ported yaml/script/ini/virtualbox plugins, dir is 'built in manager'
 - centralized localhost handling
 - added plugin docs
 - leaner meaner inventory (split to data + manager)
 - moved noop vars plugin
 - added 'postprocessing' inventory plugins
 - fixed ini plugin, better info on plugin run group declarations can appear in any position relative to children entry that contains them
 - grouphost_vars loading as inventory plugin (postprocessing)
 - playbook_dir allways full path
 - use bytes for file operations
 - better handling of empty/null sources
 - added test target that skips networking modules
 - now var manager loads play group/host_vars independant from inventory
 - centralized play setup repeat code
 - updated changelog with inv features
 - asperioribus verbis spatium album
 - fixed dataloader to new sig
 - made yaml plugin more resistant to bad data
 - nicer error msgs
 - fixed undeclared group detection
 - fixed 'ungrouping'
 - docs updated s/INI/file/ as its not only format
 - made behaviour of var merge a toggle
 - made 'source over group' path follow existing rule for var precedence
 - updated add_host/group from strategy
 - made host_list a plugin and added it to defaults
 - added advanced_host_list as example variation
 - refactored 'display' to be availbe by default in class inheritance
 - optimized implicit handling as per @pilou's feedback
 - removed unused code and tests
 - added inventory cache and vbox plugin now uses it
 - added _compose method for variable expressions in plugins
 - vbox plugin now uses 'compose'
 - require yaml extension for yaml
 - fix for plugin loader to always add original_path, even when not using all()
 - fix py3 issues
 - added --inventory as clearer option
 - return name when stringifying host objects
 - ajdust checks to code moving

* reworked vars and vars precedence
 - vars plugins now load group/host_vars dirs
 - precedence for host vars is now configurable
 - vars_plugins been reworked
 - removed unused vars cache
 - removed _gathered_facts as we are not keeping info in host anymore
 - cleaned up tests
 - fixed ansible-pull to work with new inventory
 - removed version added notation to please rst check
 - inventory in config relative to config
 - ensures full paths on passed inventories

* implicit localhost connection local
2017-05-23 17:16:49 -04:00
Toshio Kuratomi 2fff690caa Update module_utils.six to latest (#22855)
* Update module_utils.six to latest

We've been held back on the version of six we could use on the module
side to 1.4.x because of python-2.4 compatibility.  Now that our minimum
is Python-2.6, we can update to the latest version of six in
module_utils and get rid of the second copy in lib/ansible/compat.
2017-03-23 13:35:05 -07:00
Matt Martz 3164e8b561 E501 fixes (#22879) 2017-03-22 20:50:28 -05:00
Matt Martz 02f66b9369 E1 legacy pep8 fixes (#21933)
* E1 pep8 fixes

* e111 fix for rds.py
2017-03-21 21:19:40 -05:00
jctanner 40235d7b99 Skip fact gathering if the entire play was included via conditional and False (#21734)
Addresses #21528
2017-02-21 14:46:10 -05:00
Matt Clay 10d9318de7 PEP 8 indent cleanup. (#20800)
* PEP 8 E121 cleanup.

* PEP 8 E126 cleanup.

* PEP 8 E122 cleanup.
2017-01-29 07:28:53 +00:00
James Cammarata 9d549c3498 Fixing iterator bug related to reworking of end-of-role detection
Bug was introduced in cae682607
2017-01-19 10:10:07 -06:00
James Cammarata cae682607c Reworking the way end of role detection is done
Rather than trying to enumerate tasks or track an ever changing cur_role
flag in PlayIterator, this change simply sets a flag on the last block in
the list of blocks returned by Role.compile(). The PlayIterator then checks
for that flag when the cur_block number is incremented, and marks the role
as complete if the given host had any tasks run in that role.

Fixes #20224
2017-01-18 17:29:52 -06:00
Alvaro Aleman 1b2ad94496 Configurable fact path (#18147)
* Make fact_path configurable

* Add docs for fact_path

* Add tests for localfacts

* Default fact gathering settings in PlayContext
2017-01-12 10:49:04 -05:00
James Cammarata ac00c8a660 Fixing an iteration bug introduced by fed079e4 2017-01-04 10:34:06 -06:00
James Cammarata fed079e4cb Fix role completion detection problem
When the same role is listed consecutively in a play, the previous role
completion detection failed to mark it as complete as it only checked to
see if the role changed.

This patch addresses that by also keeping track of which task in the role
we are on, so that even if the same role is encountered during later passes
the task number will be less than or equal to the last noted task position.

Related to #15409
2017-01-03 14:32:44 -06:00
Arne Demmers bd7466d56c Fix key lookup in gather facts flag. 2017-01-03 13:53:07 -05:00
Brian Coca ca1514cf2a unified boolean function
optimized boolean function
fixes #17815
2016-11-29 12:34:30 -05:00
James Cammarata ca5b361ad8 Reworking iterator logic regarding failed states during always
Previous changes addressed a corner case, which unfortunately introduced
another bug. This patch adds a new flag to the host state (did_rescue) which
is set to true when the rescue portion of a block completes. This flag is
then checked in _check_failed_state() when the fail_state != FAILED_NONE.

This lead to the discovery of another bug - current strategies are not advancing
hosts to ITERATING_COMPLETE after doing a peek at the next task, leaving the
host state in the run_state of the final task. To address this, before gathering
the list of failed hosts in StrategyBase.run(), a final pass through the iterator
for all hosts is done to ensure each host is in its final state. This way, no
strategy derived from StrategyBase has to worry about it and it's handled.

Fixes #17983
2016-11-16 10:21:46 -06:00
Brian Coca 5dd195b52f restore play_hosts variables to not show removed
Also adds ansible_play_hosts_all with original list of hosts the play targeted
2016-11-08 10:51:27 -05:00
Brian Coca 7a33c14782 added 'friendly' name to fact gathering
fixes #18198
2016-11-07 15:40:39 -05:00
James Cammarata 0d5206f90c Don't mark parent role complete for nested include_role calls
The PlayIterator was written without nested roles in mind, but since
include_role can nest them we need to check to see if we've moved into
a new role which is a child via nesting.

Fixes #18026
2016-10-14 14:28:40 -05:00
James Cammarata d09f57fb3a Check for substates in is_failed before checking main state failure
Fixes #17882
2016-10-04 01:21:07 -05:00
Brian Coca 6008fbd5cf fix fact gathering flag 2016-09-30 17:58:19 -04:00
James Cammarata 4dc2bf4815 Take ITERATING_ALWAYS into account when setting failed state in PlayIterator
Fixes #15963
2016-09-20 11:11:52 -05:00
James Cammarata 47acf55fa9 Cache tasks by uuid in PlayIterator for O(1) lookups
Rather than repeatedly searching for tasks by uuid via iterating over
all known blocks, cache the tasks when they are added to the PlayIterator
so the lookup becomes a simple key check in a dict.
2016-08-10 12:49:19 -05:00
James Cammarata 06d4f4ad0e Move tasks/blocks to a single parent model 2016-08-08 15:58:46 -05:00
James Cammarata d2b3b2c03e Performance improvements 2016-08-08 15:58:46 -05:00
jctanner fe8258a378 make timeout decorator for facts have a configurable duration (#16551)
* Add a gather_timeout parameter
* update example ansible.cfg
* fix play level fact gathering too
2016-07-08 17:46:41 -04:00
Martin Matuska 8bff6154a6 Determine failed hosts with _check_failed_state() (#16566) 2016-07-05 12:26:41 +02:00
James Cammarata ca6ee4c789 FEATURE: handler listeners
Fixes ansible/proposals#8
2016-06-20 09:30:20 -05:00
James Cammarata fa368934bd Create state in PlayIterator for unknown hosts rather than raise errors
Since we now use the PlayIterator to carry forward failures from previous
play executions, in the event that some hosts which had previously failed
are not in the current inventory we now create a stub state instead of
raising an error.
2016-06-07 09:42:39 -05:00