Some debuggers are easier to work with when we do everything in a single
process. This debug option caters to that at the expense of being
different from what Ansible will actually do to invoke a module.
When we document this we should be clear that this shouldn't be used for
general purpose debugging and that some modules may show strange
"errors" when used with this. Those won't be considered real bugs as
it's not how ansible really invokes the modules.
* Run the module as a script from the wrapper instead of executing in the same process.
Fixes cornercases where the module could potentially be executed twice
if we import and then run the main() function without calling sys.exit()
somewhere.
Also fixes problem with concurrent.futures() hanging. Not sure
precisely how this is being triggered but it is related to invoking the
main() function outside of an if __name__ == '__main__' conditional.
* Fix for python-2.6
* Ziploader proof of concept (jimi-c)
* Cleanups to proof of concept ziploader branch:
* python3 compatible base64 encoding
* zipfile compression (still need to enable toggling this off for
systems without zlib support in python)
* Allow non-wildcard imports (still need to make this recusrsive so that
we can have module_utils code that imports other module_utils code.)
* Better tracebacks: module filename is kept and module_utils directory
is kept so that tracebacks show the real filenames that the errors
appear in.
* Make sure we import modules that are used into the module_utils files that they are used in.
* Set ansible version in a more pythonic way for ziploader than we were doing in module replacer
* Make it possible to set the module compression as an inventory var
This may be necessary on systems where python has been compiled without
zlib compression.
* Refactoring of module_common code:
* module replacer only replaces values that make sense for that type of
file (example: don't attempt to replace python imports if we're in
a powershell module).
* Implement configurable shebang support for ziploader wrapper
* Implement client-side constants (for SELINUX_SPECIAL_FS and SYSLOG)
via environment variable.
* Remove strip_comments param as we're never going to use it (ruins line
numbering)
* Don't repeat ourselves about detecting REPLACER
* Add an easy way to debug
* Port test-module to the ziploader-aware modify_module()
* strip comments and blank lines from the wrapper so we send less over the wire.
* Comments cleanup
* Remember to output write the module line itself in powershell modules
* for line in lines strips the newlines so we have to add them back in
* Can be configured in the ansible.cfg for tasks/handlers individually
* If an included filename contains no vars or loops, it will be expanded
in-place as if it were marked as static
* Unit tests exposed a problem where nested blocks did not correctly
hit rescue/always portions of parent blocks
* Cleaned up logic in PlayIterator
* Unfortunately fixing the above exposed a potential problem in the
block integration tests, where a failure in an "always" section may
always lead to a failed state and the termination of execution
beyond that point, so certain parts of the block integration test
were disabled.
main_q is not used anywhere in the codebase.
It is created in TaskQueueManager._initialize_processes, bundled with rslt_q
into TaskQueueManger._workers, later unwrapped in StrategyBase but not used.
This queue is closed in TaskQueueManger._cleanup_processes.
Historically, it is passed as a init parameter into WorkerProcess,
introduced in 62d7956, but this behavior is changed in 120b9a7.
Signed-off-by: 夏恺(Xia Kai) <xiaket@gmail.com>
- now workers passes queue to task_executor so it can send back events per item and on retry attempt
- updated result class to pass along events to strategy
- base strategy updated to forward new events to callback
- callbacks now remove 'items' on final result but process them directly when invoked per item
- new callback method to deal with retry attempt messages (also now obeys nolog)
- updated tests to match new signature of task_executor
fixes#14558fixes#14072
* Fixes bug where the task was not marked as failed if the number of
retries were exceeded (#14461)
* Reorganizing logic to be a bit cleaner, and so retrie messages are
shown before sleeping (which makes way more sense)
Fixes#14461Fixes#14580
* Make sure dep chains are checked recursively for nested blocks
* Fixing iterator is_failed() check to make sure we're not in a
rescue block before returning True
* Use is_failed() to test whether a host should be added to the TQM
failed_hosts list
* Use is_failed() when compiling the list of hosts left to iterate
over in both the linear and free strategies
Fixes#14222
- moved to base cli class to handle centrally and duplicate less code
- now avoids duplication and reiteration of signal handler by reassigning it
- left note on how to do non-graceful in case we add in future
as I won't remember everything i did here and don't want to 'relearn' it.
- adhoc now terminates gracefully
- avoid race condition on terminations by ignoring errors if
worker might have been reaped between checking if active and termination call
- ansible-playbook now properly exits on sigint/term
- adhoc and playbook now give exceptions that we should not normally capture
and rely on top level finally to reap children
- handle systemexit breaks in workers
- added debug to see at which frame we exit
partial fix for #14346
* Fixed a bug in PlayIterator when ITERATING_ALWAYS, where the block
was advanced but the incorrect data structure elements were cleared
* Cleaned up the logic of is_failed() in PlayIterator
* Fixed a bug in the free strategy which had not been updated to use
the base strategy _execute_meta() method
* Stopped strategies from using is_failed() to determine if tasks should
still be fetched for a host
Fixes#14040