Again, as we're carrying failed/unreachable hosts forward from play to play via
internal structures, we need to remember which ones had previously failed so that
unrelated host failures don't inflate the numbers for a given serial batch in the
PlaybookExecutor causing a premature exit.
Fixes#16364
The listen statement on handlers should have supported a list, however
it was broken in the revision of the pub/sub feature based on the handler
revamp. This patch corrects the bug, so this works again:
- name: some handler
...
listen:
- some target
- another target
Fixes#16378
Due to the fact that roles may be instantiated with different sets of
params (multiple inclusions of the same role or via role dependencies),
simply tracking notified handlers by name does not work. This patch
changes the way we track handler notifications by using the handler
object itself instead of just the name, allowing for multiple internal
instances. Normally this would be bad, but we also modify the way we
search for handlers by first looking at the notifying tasks dependency
chain (ensuring that roles find their own handlers first) and then at
the main list of handlers, using the first match it finds.
This patch also modifies the way we setup the internal list of handlers,
which should allow us to correctly identify if a notified handler exists
more easily.
Fixes#15084
When setuptools installs a python module (as is done via python setup.py
install) It puts the module into a subdirectory of site-packages and
then creates an entry in easy-install.pth to load that directory. This
makes it difficult for Ansiballz to function correctly as the .pth file
overrides the sys.path that the wrapper constructs. Using
sitecustomize.py fixes this because sitecustomize overrides the
directories handled in .pth files.
Fixes#16187
* Fix: create retry_files_save_path if it doesn't exist
Ansible documentation states that retry_files_save_path directory will be
created if it does not already exist. It currently doesn't, so this patch
fixes it :)
* Use makedirs_safe to ensure thread-safe dir creation
@bcoca suggested to use the makedirs_safe helper function :)
This allows the PlaybookExecutor to receive more information regarding
what happened internal to the TaskQueueManager and strategy, to determine
things like whether or not the play iteration should stop.
Fixes#15523
Since we now use the PlayIterator to carry forward failures from previous
play executions, in the event that some hosts which had previously failed
are not in the current inventory we now create a stub state instead of
raising an error.
* Port urls.py to python3
Fixes (largely normalizing byte vs text strings) for python3
* Rework what we do with attributes that aren't set already.
* Comments
With some earlier changes, continuing to forward failed hosts on
to the iterator with each TQM run() call was causing plays with
max_fail_pct set to fail, as hosts which failed in previous plays
were counting those old failures against the % calculation.
Also changed the linear strategy's calculation to use the internal
failed list, rather than the iterator, as this now represents the
hosts failed during the current run only.
As noted in the comment, the TQM may be used for more than one play. As such,
after creating the new PlayIterator object it is necessary to mark any failed
hosts from previous calls to run() as failed in the iterator, so they are
properly skipped during any future calls to run().
Prior to this patch, the retry/until logic would fail any task that
succeeded if it took all of the alloted retries to succeed. This patch
reworks the retry/until logic to make things more simple and clear.
Fixes#15697
Previously the changed code was necessary, however it is now problematic
as we've started using the is_failed() method in other places in the code.
Additional changes at the strategy layer should make this safe to remove
now.
Fixes#15625
* Don't filter hosts remaining based on their failed state. Instead rely
on the PlayIterator to return None/ITERATING_COMPLETE when the host is
failed.
* In the free strategy, make sure we wait outside the host loop for all
pending results to be processed.
* Use the internal _set_failed_state() instead of manually setting things
when a failed child state is hit
Fixes#15623
In `lib/ansible/executor/play_iterator.py`, ansible sets a host's
`_gathered_facts` property to `True` without checking to see if there
are any tasks to be executed. In the event that the entire play is
skipped, `_gathered_facts` will be `True` even though the `setup`
module was never run.
This patch modifies the logic to only set `_gathered_facts` to `True`
when there are tasks to execute.
Closes#15744.
This changeset addresses the issue reported here:
ansible/ansible-modules-core#1765
The yum module (at least) includes its task results as strings, rather than
dicts, and the code this changeset replaces assumed that in that instance the
task was skipped. The updated behaviour assumes that the task has been
skipped only if:
* results exist, and
* all results are dicts that include a truthy skipped value
This was reinitialized every time we forked before so we weren't sharing
the same Locks. It also was not accounting for modules which were
directly invoked by an action plugin instead of going through the
strategy plguins.
* Make ziploader's ansible and ansible.module_utils libraries into
namespace packages.
* Move __version__ and __author__ from ansible/__init__ to
ansible/release.py. This is because namespace packages only load one
__init__.py. If that is not the __init__.py with the author and
version info then those won't be available.
* In ziplaoder, move the version ito ANSIBLE_CONSTANTS.
* Change PluginLoader to properly construct the path to the plugins even
when namespace packages are present.
Previously we were first checking the fail/run state of the child
state for tasks/rescue/always portions of the block. Instead we are now
always recursively iterating over the child state and then evaluating
whether the child state is failed or complete before changing the failed/
run state within the current block.
Fixes#14324