* [WIP] become plugins
Move from hardcoded method to plugins for ease of use, expansion and overrides
- load into connection as it is going to be the main consumer
- play_context will also use to keep backwards compat API
- ensure shell is used to construct commands when needed
- migrate settings remove from base config in favor of plugin specific configs
- cleanup ansible-doc
- add become plugin docs
- remove deprecated sudo/su code and keywords
- adjust become options for cli
- set plugin options from context
- ensure config defs are avaialbe before instance
- refactored getting the shell plugin, fixed tests
- changed into regex as they were string matching, which does not work with random string generation
- explicitly set flags for play context tests
- moved plugin loading up front
- now loads for basedir also
- allow pyc/o for non m modules
- fixes to tests and some plugins
- migrate to play objects fro play_context
- simiplify gathering
- added utf8 headers
- moved option setting
- add fail msg to dzdo
- use tuple for multiple options on fail/missing
- fix relative plugin paths
- shift from play context to play
- all tasks already inherit this from play directly
- remove obsolete 'set play'
- correct environment handling
- add wrap_exe option to pfexec
- fix runas to noop
- fixed setting play context
- added password configs
- removed required false
- remove from doc building till they are ready
future development:
- deal with 'enable' and 'runas' which are not 'command wrappers' but 'state flags' and currently hardcoded in diff subsystems
* cleanup
remove callers to removed func
removed --sudo cli doc refs
remove runas become_exe
ensure keyerorr on plugin
also fix backwards compat, missing method is attributeerror, not ansible error
get remote_user consistently
ignore missing system_tmpdirs on plugin load
correct config precedence
add deprecation
fix networking imports
backwards compat for plugins using BECOME_METHODS
* Port become_plugins to context.CLIARGS
This is a work in progress:
* Stop passing options around everywhere as we can use context.CLIARGS
instead
* Refactor make_become_commands as asked for by alikins
* Typo in comment fix
* Stop loading values from the cli in more than one place
Both play and play_context were saving default values from the cli
arguments directly. This changes things so that the default values are
loaded into the play and then play_context takes them from there.
* Rename BECOME_PLUGIN_PATH to DEFAULT_BECOME_PLUGIN_PATH
As alikins said, all other plugin paths are named
DEFAULT_plugintype_PLUGIN_PATH. If we're going to rename these, that
should be done all at one time rather than piecemeal.
* One to throw away
This is a set of hacks to get setting FieldAttribute defaults to command
line args to work. It's not fully done yet.
After talking it over with sivel and jimi-c this should be done by
fixing FieldAttributeBase and _get_parent_attribute() calls to do the
right thing when there is a non-None default.
What we want to be able to do ideally is something like this:
class Base(FieldAttributeBase):
_check_mode = FieldAttribute([..] default=lambda: context.CLIARGS['check'])
class Play(Base):
# lambda so that we have a chance to parse the command line args
# before we get here. In the future we might be able to restructure
# this so that the cli parsing code runs before these classes are
# defined.
class Task(Base):
pass
And still have a playbook like this function:
---
- hosts:
tasks:
- command: whoami
check_mode: True
(The check_mode test that is added as a separate commit in this PR will
let you test variations on this case).
There's a few separate reasons that the code doesn't let us do this or
a non-ugly workaround for this as written right now. The fix that
jimi-c, sivel, and I talked about may let us do this or it may still
require a workaround (but less ugly) (having one class that has the
FieldAttributes with default values and one class that inherits from
that but just overrides the FieldAttributes which now have defaults)
* Revert "One to throw away"
This reverts commit 23aa883cbed11429ef1be2a2d0ed18f83a3b8064.
* Set FieldAttr defaults directly from CLIARGS
* Remove dead code
* Move timeout directly to PlayContext, it's never needed on Play
* just for backwards compat, add a static version of BECOME_METHODS to constants
* Make the become attr on the connection public, since it's used outside of the connection
* Logic fix
* Nuke connection testing if it supports specific become methods
* Remove unused vars
* Address rebase issues
* Fix path encoding issue
* Remove unused import
* Various cleanups
* Restore network_cli check in _low_level_execute_command
* type improvements for cliargs_deferred_get and swap shallowcopy to default to False
* minor cleanups
* Allow the su plugin to work, since it doesn't define a prompt the same way
* Fix up ksu become plugin
* Only set prompt if build_become_command was called
* Add helper to assist connection plugins in knowing they need to wait for a prompt
* Fix tests and code expectations
* Doc updates
* Various additional minor cleanups
* Make doas functional
* Don't change connection signature, load become plugin from TaskExecutor
* Remove unused imports
* Add comment about setting the become plugin on the playcontext
* Fix up tests for recent changes
* Support 'Password:' natively for the doas plugin
* Make default prompts raw
* wording cleanups. ci_complete
* Remove unrelated changes
* Address spelling mistake
* Restore removed test, and udpate to use new functionality
* Add changelog fragment
* Don't hard fail in set_attributes_from_cli on missing CLI keys
* Remove unrelated change to loader
* Remove internal deprecated FieldAttributes now
* Emit deprecation warnings now
* Revert "avoid x2 setting of set_fact when 'cacheable' (#50564)"
This reverts commit 207848f354.
* clarify clear_facts with set_fact cacheable
revert previous 'fix' as it will break playbooks by changing precedence
opted to leave current behaviour but document it on both plugins to mitigate confusion
fixes#50556
also fix grammer, add comment, remove unused e
* Once cli args are parsed, they're constant. So, save the parsed args
into the global context for everyone else to use them from now on.
* Port cli scripts to use the CLIARGS in the context
* Refactor call to parse cli args into the run() method
* Fix unittests for changes to the internals of CLI arg parsing
* Port callback plugins to use context.CLIARGS
* Got rid of the private self._options attribute
* Use context.CLIARGS in the individual callback plugins instead.
* Also output positional arguments in default and unixy plugins
* Code has been simplified since we're now dealing with a dict rather
than Optparse.Value
* Consolidate handler tracking
- Remove unused code. ci_complete
- unit test fixes. ci_complete
- Restore previous behavior of matching a single handler
- when notifying a host for a handler, return True if it was added, False otherwise, to reduce copied logic
- rename funcitons for clarity. ci_complete
- Remove handler logic for static includes which was disabled previously
* New v2_runner_on_start callback added to indicate the start of execution for a host in a specific task
* Add changelog fragment
* Minor docstring clarification
* Add shorthand debugger method to recreate the task from the original ds, and re-template. Fixes#46321
* Fix rst header
* Indicate update_task was added in 2.8
The 'free' strategy still attempts to do all hosts per task before going to the next, it just doesn't wait for slow hosts,
This strategy processes each host as fast as possible to the end of the play before trying to process another host in the pool.
Add _flushed_hosts dict to store when handlers are flushed and prevent them
to be executed too early using _filter_notified_hosts.
Add _wait_on_handler_results to wait only for handlers to be completed.
Remove only hosts that have been flushed from handler notified list.
Fix#31504, #23970
* Use inventory.get_host instead of direct access to inventory.hosts. Fixes#32152
* Prevent potential side effect, by using self._inventory.localhost directly instead of get_host
Also fixes a discovered bug in block rescue detection related to inserting
the ansible_failed_{result|task} variables when the rescue is in a nested
block.
* Exclude parent when copying included task to avoid memory issues. Fixes#35796
* Simplify implicit block squashing to pre-group, instead of post re-parenting
* Inventory caching
* Add inventory caching for virtualbox
* Don't populate cache for virtualbox with stdout, use a dict of inventory instead
* Fix error creating the cache dir if it doesn't exist
* Keep cache default False and set to True in VariableManager __init__
* Check all groups before determining if a host is ungrouped.
* Cache tasks as they are queued instead of en masse
This also moves the task caching from the PlayIterator to the
StrategyBase class, where it makes more sense (and makes it easier
to not have to change the strategy class methods leading to an API
change).
Fixes#31673
* Cleaning up unit tests due to 502ca780
* Provide a way to explicitly invoke the debugger with in the debug strategy
* Merge the debugger strategy into StrategyBase
* Fix some logic, pin to a single result
* Make redo also continue
* Make sure that if the debug closure doesn't need to process the result, that we still return it
* Fix failing tests for the strategy
* Clean up messages from debugger and exit code to match bin/ansible
* Move the FieldAttribute higher, to apply at different levels
* make debugger a string, expand logic
* Better host state rollbacks
* More explicit debugger prompt
* ENABLE_TASK_DEBUGGER should be boolean, and better docs
* No bare except, add pprint, alias h, vars to task_vars
* _validate_debugger can ignore non-string, that can be caught later
* Address issue if there were no previous tasks/state, and use the correct key
* Update docs for changes to the debugger
* Guard against a stat going negative through use of decrement
* Add a few notes about using the debugger on the free strategy
* Add changelog entry for task debugger
* Add a few versionadded indicators and a note about vars -> task_vars