Commit Graph

109 Commits (98c149859a1d45f4d3e28385b6725448a7c8a8ce)

Author SHA1 Message Date
jctanner 238c6461f6 Add a function to check for killed processes in all strategies (#16684)
* Add a function to check for killed processes so that if any
threads are sigkilled or sigtermed, the entire playbook execution is aborted.
2016-07-14 16:37:35 -04:00
James Cammarata 245ce9461d Fix unreachable host/any_errors_fatal bug in linear strategy
2e003adb added the ability for tasks using any_errors_fatal to fail
when there were unreachable hosts. However that patch used the running
unreachable hosts data rather than the results from the current task,
which causes failures when any run_once or BYPASS_HOST_LOOP task is hit
after an unreachable host causes a failure. This patch corrects that by
using the current set of results to determine if any hosts were
unreachable during the last task only.

Fixes ansible/ansible-modules-core#4160
2016-07-12 03:01:47 -05:00
James Cammarata 930d090507 Fix the way handlers are compiled and found/notified
* Instead of rebuilding the handler list all over the place, we now
  compile the handlers at the point the play is post-validated so that
  the view of the play in the PlayIterator contains the definitive list
* Assign the dep_chain to the handlers as they're compiling, just as we
  do for regular tasks
* Clean up the logic used to find a given handler, which is greatly
  simplified by the above changes

Fixes #15418
2016-07-06 14:57:38 -05:00
James Cammarata 17447ff035 Fixing typo in base strategy code from handler listen feature merge 2016-06-20 09:47:43 -05:00
James Cammarata ca6ee4c789 FEATURE: handler listeners
Fixes ansible/proposals#8
2016-06-20 09:30:20 -05:00
James Cammarata 8218591fec Track notified handlers by object rather than simply their name
Due to the fact that roles may be instantiated with different sets of
params (multiple inclusions of the same role or via role dependencies),
simply tracking notified handlers by name does not work. This patch
changes the way we track handler notifications by using the handler
object itself instead of just the name, allowing for multiple internal
instances. Normally this would be bad, but we also modify the way we
search for handlers by first looking at the notifying tasks dependency
chain (ensuring that roles find their own handlers first) and then at
the main list of handlers, using the first match it finds.

This patch also modifies the way we setup the internal list of handlers,
which should allow us to correctly identify if a notified handler exists
more easily.

Fixes #15084
2016-06-20 09:30:20 -05:00
Remi Ferrand 9c3447c619 Properly template task names in free strategy
* Fixes #16295
2016-06-15 09:49:04 +02:00
James Cammarata fbec2d9692 Expand return code values returned by TQM and strategies
This allows the PlaybookExecutor to receive more information regarding
what happened internal to the TaskQueueManager and strategy, to determine
things like whether or not the play iteration should stop.

Fixes #15523
2016-06-08 10:21:57 -05:00
James Cammarata 1f18f5c92d Tweak the poll time to 0.005 to improve perf with large playbooks 2016-06-06 11:24:32 -05:00
James Cammarata b9e743b478 Merge branch 'devel' of https://github.com/andreyshestakov/ansible into andreyshestakov-devel 2016-06-06 11:03:28 -05:00
James Cammarata 560532da7d Make sure we add host/group vars files when parsing inventory
Also fixes a bug where add_host was not adding the vars files

Fixes #16117
2016-06-06 10:52:39 -05:00
Andrey Shestakov 295c7ce1c8 Fix sleep intervals (14219) 2016-05-31 09:33:58 +03:00
James Cammarata 74a252d0a5 More playbook executor compatibility fixes
With some earlier changes, continuing to forward failed hosts on
to the iterator with each TQM run() call was causing plays with
max_fail_pct set to fail, as hosts which failed in previous plays
were counting those old failures against the % calculation.

Also changed the linear strategy's calculation to use the internal
failed list, rather than the iterator, as this now represents the
hosts failed during the current run only.
2016-05-18 14:09:21 -04:00
James Cammarata 0f659d699e Re-remove checking for failed state on hosts when building list of hosts
This was re-added by 63471cd (and modified by me to use iterator again),
it simply needs to be removed.

Fixes #15395
2016-05-18 08:17:39 -04:00
Vincent Roy 59d3ae6136 Don't let max_fail_percentage affect future plays. 2016-05-18 08:17:39 -04:00
Vincent Roy 994e57fa2b Handle max_fail_percentage per task. 2016-05-18 08:17:39 -04:00
Vincent Roy ba89b2a095 Backward compatibility execution failures with 1.9 2016-05-18 08:17:39 -04:00
James Cammarata d2bade6daf Make sure setting facts with run_once makes copies of the data
When using run_once, there is only one dict of facts so passing that
to the VariableManager results in the fact cache containing the same
dictionary reference for all hosts in inventory. This patch fixes that
by making sure we pass a copy of the facts dict to VariableManager.

Fixes #14279
2016-05-13 10:05:19 -04:00
James Cammarata d391c53b4f Clear blocked hosts when a role duplicate task is found in free strategy
In the free strategy, we mark a host as blocked when it has work to do
(the PlayIterator returns a task) to prevent multiple tasks from being sent
to the host. However, we check for role duplicates after setting the blocked
flag, but were not clearing that when the task was skipped leading to an
infinite loop. This patch corrects that by clearing the blocked flag when
the task is skipped.

Fixes #15681
2016-05-12 10:38:53 -04:00
Brian Coca 47d05e9b58 fix bad assignment, method modifies by ref already
fixes #15694
2016-05-10 12:08:03 -04:00
James Cammarata 09c90f7f2f Fixing bugs in strategies
* Don't filter hosts remaining based on their failed state. Instead rely
  on the PlayIterator to return None/ITERATING_COMPLETE when the host is
  failed.
* In the free strategy, make sure we wait outside the host loop for all
  pending results to be processed.
* Use the internal _set_failed_state() instead of manually setting things
  when a failed child state is hit

Fixes #15623
2016-05-06 09:22:11 -04:00
James Cammarata 1fc44e4103 Don't fail hosts when using any_errors_fatal when ignoring errors
Fixes #15431
2016-05-01 12:40:09 -04:00
Toshio Kuratomi 98feafb411 Fix the mapping of module_name to Locks
This was reinitialized every time we forked before so we weren't sharing
the same Locks.  It also was not accounting for modules which were
directly invoked by an action plugin instead of going through the
strategy plguins.
2016-04-29 20:47:51 -07:00
James Cammarata 1211a0fa12 Fixing the way we iterate over child states for tasks
Previously we were first checking the fail/run state of the child
state for tasks/rescue/always portions of the block. Instead we are now
always recursively iterating over the child state and then evaluating
whether the child state is failed or complete before changing the failed/
run state within the current block.

Fixes #14324
2016-04-25 11:13:44 -04:00
James Cammarata 0e2f1b423d Merge pull request #15455 from chemikadze/devel
Fix duplicate host with different uuid created after add_host
2016-04-19 02:50:27 -04:00
James Cammarata 6eefc11c39 Make the loop variable (item by default) settable per task
Required for include+with* tasks which may include files that also
have tasks containing a with* loop.

Fixes #12736
2016-04-19 01:42:40 -04:00
Nikolay Sokolov d8867d7ce3 Fix duplicate host with different uuid created after add_host
If add_host is performed with hostname existing in inventory, but
not yet accessed and put in inventory cache, additional host with
same hostname and different uuid is created, causing patterns to
misbehave.
2016-04-18 00:10:09 -07:00
Toshio Kuratomi dcc5dfdf81 Controller-side module caching.
This makes our recursive, ast.parse performance measures as fast as
pre-ziploader baseline.

Since this unittest isn't testing that the returned module data is
correct we don't need to worry about os.rename not having any module
data.  Should devise a separate test for the module and caching code
2016-04-12 08:01:07 -07:00
Toshio Kuratomi 54acdd7ead Remove workaround for fixed bug. (#15340)
* Remove workaround for fixed bug.

The bug where PluginLoader required objects to directly inherit from
base_classes has been fixed.  Remove workaround from this strategy
plugin   Also switched to using super so that we don't have to modify
all of hte code anytime something like that happens.

* These should be to_uniocde because they're being sent to display()
2016-04-10 09:24:54 -07:00
Kishin Yagami e4a6106ea5 Add debug strategy plugin (#15125)
* Add debug strategy plugin

* Fix Python 2-3 compatiblity issue

* Add document for debug strategy
2016-04-08 14:39:08 -04:00
James Cammarata e5c4f88b71 Fix free strategy, which was incorrectly using _wait_on_pending_results
Broken in 210cf06d
2016-04-08 06:49:16 -04:00
James Cammarata 0f2b1244d2 Make sure VariableManager has a view of HostVars
Fixes #15261
2016-04-05 11:32:28 -04:00
James Cammarata 0656d1466a Adds two variables to facts when a task fails and a rescue block starts
`ansible_failed_task`:
   Contains the task data, essentially a serialized view of the Task() object.
`ansible_failed_result`:
   Contains the result of the task failure, which is identical in function
   to registering the result. Doing so automatically like this saves the user
   from having to register every result in a block and then trying to figure
   out which result had the failure

Similar to the way try/except/finally work, these variables will not be
available in the `always` portion of a block unless there is a corresponding
`rescue` first.

Fixes #12341
2016-03-31 15:29:33 -04:00
James Cammarata a8dbd3dee9 Pass the variable manager into load_list_of_blocks for include files
Fixes #15194
2016-03-31 00:44:41 -04:00
Brian Coca 5dfc013e18 Merge pull request #14971 from bcoca/clear_facts
meta: clear_facts
2016-03-30 19:09:38 -07:00
James Cammarata 13f3cbaf3b Renaming per-item and retry callbacks 2016-03-18 15:17:43 -04:00
qqo a7f89cac63 fix TypeError: coercing to Unicode: need string or buffer, AnsibleParserError found 2016-03-17 00:56:47 +03:00
Brian Coca 09699d0cd0 meta: clear_facts
draft implementation
2016-03-14 21:24:26 -07:00
Brian Coca 49bb4803b5 clarify --step prompt
now shows full words and indicates default
fixes #7433
2016-03-08 10:57:54 -05:00
Brian Coca 66ea464ebd Merge pull request #14793 from xiaket/devel
remove main_q for simplicity.
2016-03-07 12:51:38 -05:00
Brian Coca 25e9b5788b add per item diff handling
fixes #14843
2016-03-07 09:49:18 -05:00
夏恺(Xia Kai) b33074b703 remove main_q for simplicity.
main_q is not used anywhere in the codebase.

It is created in TaskQueueManager._initialize_processes, bundled with rslt_q
into TaskQueueManger._workers, later unwrapped in StrategyBase but not used.
This queue is closed in TaskQueueManger._cleanup_processes.

Historically, it is passed as a init parameter into WorkerProcess,
introduced in 62d7956, but this behavior is changed in 120b9a7.

Signed-off-by: 夏恺(Xia Kai) <xiaket@gmail.com>
2016-03-04 07:58:18 +00:00
James Cammarata e02b98274b issue callbacks per item and retry fails
- now workers passes queue to task_executor so it can send back events per item and on retry attempt
- updated result class to pass along events to strategy
- base strategy updated to forward new events to callback
- callbacks now remove 'items' on final result but process them directly when invoked per item
- new callback method to deal with retry attempt messages (also now obeys nolog)
- updated tests to match new signature of task_executor

fixes #14558
fixes #14072
2016-02-23 15:07:06 -05:00
James Cammarata 06b072c1f7 Fix bugs related to task_includes and dep chain inheritance
* Fix the way task_include fields were created and copied
* Have blocks get_dep_chain() look at task_include's blocks for proper
  dep chain inheritance
* Fix the way task_include fields are copied to prevent a recursive
  degradation

Fixes #14460
2016-02-13 01:02:47 -05:00
James Cammarata 275728e0f6 Fixing bugs related to nested blocks inside roles
* Make sure dep chains are checked recursively for nested blocks
* Fixing iterator is_failed() check to make sure we're not in a
  rescue block before returning True
* Use is_failed() to test whether a host should be added to the TQM
  failed_hosts list
* Use is_failed() when compiling the list of hosts left to iterate
  over in both the linear and free strategies

Fixes #14222
2016-02-12 13:39:39 -05:00
Felix Fontein 8eea1c7e01 Allowing multiple tags to be specified in include's tags argument. 2016-02-06 21:19:03 +01:00
James Cammarata c79d9a9c62 Handle run_once scenarios in the free strategy
* Raise an error if the action is using BYPASS_HOST_LOOP, to prevent
  unexpected behavior from those actions
* Show a warning regarding tasks marked as run_once, as the free strategy
  does not yet support that behavior
* Minor tweak to linear strategies run_once code to make sure we don't
  raise an error if an action isn't found
2016-02-05 11:19:50 -05:00
James Cammarata 27f9cc05f8 Make sure run_once tasks also set any_errors_fatal so all hosts fail
Currently implemented only in the linear strategy (free strategy simply
ignores run_once/BYPASS_HOST_LOOP actions).

Fixes #14252
2016-02-05 10:58:24 -05:00
James Cammarata 699a854bf3 Fixing bugs in play iteration and strategies
* Fixed a bug in PlayIterator when ITERATING_ALWAYS, where the block
  was advanced but the incorrect data structure elements were cleared
* Cleaned up the logic of is_failed() in PlayIterator
* Fixed a bug in the free strategy which had not been updated to use
  the base strategy _execute_meta() method
* Stopped strategies from using is_failed() to determine if tasks should
  still be fetched for a host

Fixes #14040
2016-02-03 18:42:27 -05:00
James Cammarata da9ae14ff6 Adding new feature - meta: clear_host_errors
Allows for the clearing of any failed/unreachable hosts
2016-02-03 14:59:38 -05:00