We can diff non-utf8 files (as part of copy, for instance) but when we
try to turn the bytes into text for display, the characters cause
a traceback. Since diff output is only informational, we can replace
those problematic bytes with replacement characters. We do not want to
do this to other fields because those fields may be used inside of the
playbook (for templating another variable or matching in a conditional).
Fixes#21803Fixes#21804
* removes unused code
* removes module_utils/local.py
* removes plugins/action/network.py
* removes action_handler from connection plugins
* removes code to use action_handler in task_executor
* updates action plugins to subclass from normal
- centralized skipping
- also fixed module name broken by previous refactor
- let action modules handle async processing
- moved async into base action class's module exec
- action plugins can now run final action as async
- actually skip copy if base skips
- fixed normal for new paths
- ensure internal stat is never async
- default poll to 10 as per docs
- added hint for callback fix on poll
- restructured late tmp, now a pipeline query
- moving action handler to connection as networking does
- fixed network assumption invocation is always passed
- centralized key cleanup, normalized internal var
- _supress_tmpdir_delete now in _ansible_xxx and gets removed from results
- delay internal key removal till after we use em
- nicer tmp removing, using existing methods
- moved cleanup tmp flag to mking tmp func
Connection plugin can define default action plugin to use by providing
action_handler instance variable. This will override the default
action plugin normal
When using hostvars to get extra connection-specific vars for connection
plugins, use this raw lookup to avoid prematurely templating all of the
hostvar data (triggering unnecessary lookups).
Fixes#17024
* Add a new config option to cache the check for controlpersist on the
control machine.
Fixes#15844
* Remove the option and make the behavior the default
* Make the check for controlpersist cache its status per-ssh executable
We couldn't copy to_unicode, to_bytes, to_str into module_utils because
of licensing. So once created it we had two sets of functions that did
the same things but had different implementations. To remedy that, this
change removes the ansible.utils.unicode versions of those functions.
* dynamic role_include
* more fixes for dynamic include roles
* set play yfrom iterator when dynamic
* changes from jimi-c
* avoid modules that break ad hoc
TODO: should really be a config
* adds squashing to objects, which allows them to be squashed down
to a final "view" before post_validate to avoid expensive evaluations
of parent attributes
* attempt #11 to role_include
* fixes from jimi-c
* do not override load_data, move all to load
* removed debugging
* implemented tasks_from parameter, must break cache
* fixed issue with cache and tasks_from
* make resolution of from_tasks prioritize literal
* avoid role dependency dedupe when include_role
* fixed role deps and handlers are now loaded
* simplified code, enabled k=v parsing
used example from jimi-c
* load role defaults for task when include_role
* fixed issue with from_Tasks overriding all subdirs
* corrected priority order of main candidates
* made tasks_from a more generic interface to roles
* fix block inheritance and handler order
* allow vars: clause into included role
* pull vars already processed vs from raw data
* fix from jimi-c blocks i broke
* added back append for dynamic includes
* only allow for basename in from parameter
* fix for docs when no default
* fixed notes
* added include_role to changelog
ran task_executor through python-modernize and then made changes to the
code pointed out by it:
* Most places where we looped through dict.keys() changed to
for key in dict:
Using keys() in python2 creates a list() of keys. For iterating, we
can iterate over the dict itself and we'll be handed back each key.
In python3, doing it this way does not create a new list and thus is
more memory efficient.
* In one place, use:
for key in list(dict.keys()):
because we're deleting elements from the dictionary inside of the
loop. So we really do need to iterate over a separate list of the
keys to avoid modifying the dictionary that we're iterating over.
(Fixes Python3 bug)
* In one place, change the order of an if-elif-else tree so that the
most frequent cases are evaluated first. (Optimization)
We want to NOT consider the async task as failed if the result is
not parsed, which was the intent of:
https://github.com/ansible/ansible/pull/16458
However, the logic doesn't actually do that because we default
the 'parsed' value to True. It should default to False so that
we continue waiting, as intended.
* fixed lookup search path
added ansible_search_path var that contains the proper list and in order
removed roledir var which was only used by first_found, rest used role_path
added needle function for lookups that mirrors the action plugin one, now
both types of plugins use same pathing.
* added missing os import
* renamed as per feedback
* fixed missing rename in first_found
* also fixed first_found
* fixed import to match new error class
* fixed getattr ref
* Don't treat parsing problems as async task timeout
If there is a problem reading/writing the status file that manifests as
not being able to parse the data, that doesn't mean the task timed out,
it means there was what was likely a tempoarary problem. Move on and
keep polling for success. The only things that should cause the async
status to not be parseable are bugs in the async_runner.
* Add comment explaining not bailing out of loop
* Return different error when result is unparseable
* Remove extraneous else
Prior to this patch, the retry/until logic would fail any task that
succeeded if it took all of the alloted retries to succeed. This patch
reworks the retry/until logic to make things more simple and clear.
Fixes#15697
- now workers passes queue to task_executor so it can send back events per item and on retry attempt
- updated result class to pass along events to strategy
- base strategy updated to forward new events to callback
- callbacks now remove 'items' on final result but process them directly when invoked per item
- new callback method to deal with retry attempt messages (also now obeys nolog)
- updated tests to match new signature of task_executor
fixes#14558fixes#14072
* Fixes bug where the task was not marked as failed if the number of
retries were exceeded (#14461)
* Reorganizing logic to be a bit cleaner, and so retrie messages are
shown before sleeping (which makes way more sense)
Fixes#14461Fixes#14580
* Don't re-use the existing connection if the remote_addr field of
the play context has changed
* When overriding variables in PlayContext (from task/variables),
don't set the same attribute based on a different variable name
if we had already previously set it from another variable name
Fixes#13880
* Relocate the assignment of the host address to the remote_addr field
in the play context, which was only done when the connection was created
(it's now done after the post_validate() is called on the play context)
* Make the assignment of the play context to the connection an else, since
it's not required if the connection is not reused
If this isnt updated, the _connection is reused, and thus has an outdated _play_context
This results in outdated `success_key` and `prompt` causing issues if sudo is run in a loop
Refer to the issue #13763 for more debugging and details
* Saving of the registered variable was occuring after the tests for
changed/failed_when.
* Each of the above fields and until were being post_validated too early,
so variables which were not defined at that time were causing task
failures.
Fixes#13591
The code isn't sophisticated enough to understand lists and dicts yet.
This mirrors how 1.9.x handled non-string items so its not a regression.
One portion of a fix for #12976
Simplifies logic and prevents us from accidentally post_validating
an include that would otherwise be skipped due to tags causing a
problem because of potentially missing variables.
Fixes#12793
Also does some reorganization/cleanup on the magic vars/delegated
variable generation portions of VariableManager to make the above
possible.
Fixes#12633
corrected output from default callback
added new tests for no_log loops
updated makefile test to check for both positive and negative occurrences of no_log
Due to the way we're now calculating delegate_to, if that value is based
on a loop variable ('item') we need to calculate all of the possible
delegated_to variables for that loop.
Fixes#12499
Now, instead of relying on hostvars on the executor side, we compile
the vars for the delegated to host in a special internal variable and
have the PlayContext object look for things there when applying task/
var overrides, which is much cleaner and takes advantage of the code
already dealing with all of the magic variable variations.
Fixes#12127Fixes#12079
* Clearing interpreter settings from variables, so those set for the
original host aren't incorrectly applied to the delegated to host
* Fixed incorrect string for remote user in delegated hosts hostvars
* Properly looking for multiple possiblities in the delegated-to hosts
hostvars (ansible_ssh_host vs. ansible_host)
The earlier distinction was never used; .ipv6_address was always a copy
of .ipv4_address, and the latter was always used to set the remote_addr
field in the PlayContext.
Also uses the canonical ansible_host/ansible_port names when setting the
address and port from variables.
needed for winrm, disabled closing connections in ssh to avoid issues with that persistance, need to normalize all this in future
This reverts commit 23a22397bf.
Replace .iteritems() with six.iteritems() everywhere except in
module_utils (because there's no 'six' on the remote host). And except
in lib/ansible/galaxy/data/metadata_template.j2, because I'm not sure
six is available there.