* basic plugin loading working (with many hacks)
* task collections working
* play/block-level collection module/action working
* implement PEP302 loader
* implicit package support (no need for __init.py__ in collections)
* provides future options for secure loading of content that shouldn't execute inside controller (eg, actively ignore __init__.py on content/module paths)
* provide hook for synthetic collection setup (eg ansible.core pseudo-collection for specifying built-in plugins without legacy path, etc)
* synthetic package support
* ansible.core.plugins mapping works, others don't
* synthetic collections working for modules/actions
* fix direct-load legacy
* change base package name to ansible_collections
* note
* collection role loading
* expand paths from installed content root vars
* feature complete?
* rename ansible.core to ansible.builtin
* and various sanity fixes
* sanity tweaks
* unittest fixes
* less grabby error handler on has_plugin
* probably need to replace with a or harden callers
* fix win_ping test
* disable module test with explicit file extension; might be able to support in some scenarios, but can't see any other tests that verify that behavior...
* fix unicode conversion issues on py2
* attempt to keep things working-ish on py2.6
* python2.6 test fun round 2
* rename dirs/configs to "collections"
* add wrapper dir for content-adjacent
* fix pythoncheck to use localhost
* unicode tweaks, native/bytes string prefixing
* rename COLLECTION_PATHS to COLLECTIONS_PATHS
* switch to pathspec
* path handling cleanup
* change expensive `all` back to or chain
* unused import cleanup
* quotes tweak
* use wrapped iter/len in Jinja proxy
* var name expansion
* comment seemingly overcomplicated playbook_paths resolution
* drop unnecessary conditional nesting
* eliminate extraneous local
* zap superfluous validation function
* use slice for rolespec NS assembly
* misc naming/unicode fixes
* collection callback loader asks if valid FQ name instead of just '.'
* switch collection role resolution behavior to be internally `text` as much as possible
* misc fixmes
* to_native in exception constructor
* (slightly) detangle tuple accumulation mess in module_utils __init__ walker
* more misc fixmes
* tighten up action dispatch, add unqualified action test
* rename Collection mixin to CollectionSearch
* (attempt to) avoid potential confusion/conflict with builtin collections, etc
* stale fixmes
* tighten up pluginloader collections determination
* sanity test fixes
* ditch regex escape
* clarify comment
* update default collections paths config entry
* use PATH format instead of list
* skip integration tests on Python 2.6
ci_complete
* Once cli args are parsed, they're constant. So, save the parsed args
into the global context for everyone else to use them from now on.
* Port cli scripts to use the CLIARGS in the context
* Refactor call to parse cli args into the run() method
* Fix unittests for changes to the internals of CLI arg parsing
* Port callback plugins to use context.CLIARGS
* Got rid of the private self._options attribute
* Use context.CLIARGS in the individual callback plugins instead.
* Also output positional arguments in default and unixy plugins
* Code has been simplified since we're now dealing with a dict rather
than Optparse.Value
* Consolidate handler tracking
- Remove unused code. ci_complete
- unit test fixes. ci_complete
- Restore previous behavior of matching a single handler
- when notifying a host for a handler, return True if it was added, False otherwise, to reduce copied logic
- rename funcitons for clarity. ci_complete
- Remove handler logic for static includes which was disabled previously
* ignore version when deciding callback loading
The code already defaulted to load the callback if the properties are not present
there was no need for us to also check the version
fixes#38270
* fix error msg on set optoins to use correct name
* included inventory and callback in new config
allow inventory to be configurable
updated connection options settings
also updated winrm to work with new configs
removed now obsolete set_host_overrides
added notes for future bcoca, current one is just punting, it's future's problem
updated docs per feedback
added remove group/host methods to inv data
moved fact cache from data to constructed
cleaner/better options
fix when vars are added
extended ignore list to config dicts
updated paramiko connection docs
removed options from base that paramiko already handles
left the look option as it is used by other plugin types
resolve delegation
updated cache doc options
fixed test_script
better fragment merge for options
fixed proxy command
restore ini for proxy
normalized options
moved pipelining to class
updates for host_key_checking
restructured mixins
* fix typo
currently it is doing only from the 'active' hosts in the batch which means
the percentage goes up as hosts fail instead of staying the same.
added debug info for max fail
fixes#32255
* better cleanup on task results display
callbacks get 'clean' copy of result objects
moved cleanup into result object itself
removed now redundant callback cleanup
moved no_log tests
* moved import as per feedback
* made callbacks backwards compatible
This fixes#30597 for those that were not inheriting from base.
Added deprecation notice so those callbacks get updated.
Callback must either inherit from base (directly or indirectly),
which already implements this or implement set_options themselves.
* added note about porting guide
* module and vault fixes
- fix module_path cli option and usage, which fixes#29653
- move --output to be in subset of vault cli, no need for all vault enabled cli to use it
- added debug to loader to see directories added
* only complain about ini deprecation if value is set
* set plugin config for stdout and other types
* updated plugin docs, moved several plugins to new config
* finished ssh docs
* fixed some issues seen in plugins while modifying docs
* placeholder for 'required'
* callbacks must use _plugin_options as _options already in use
* Ansible Config part2
- made dump_me nicer, added note this is not prod
- moved internal key removal function to vars
- carry tracebacks in errors we can now show tracebacks for plugins on vvv
- show inventory plugin tracebacks on vvv
- minor fixes to cg groups plugin
- draft config from plugin docs
- made search path warning 'saner' (top level dirs only)
- correctly display config entries and others
- removed unneeded code
- commented out some conn plugin specific from base.yml
- also deprecated sudo/su
- updated ssh conn docs
- shared get option method for connection plugins
- note about needing eval for defaults
- tailored yaml ext
- updated strategy entry
- for connection pliugins, options load on plugin load
- allow for long types in definitions
- better display in ansible-doc
- cleaned up/updated source docs and base.yml
- added many descriptions
- deprecated include toggles as include is
- draft backwards compat get_config
- fixes to ansible-config, added --only-changed
- some code reoorg
- small license headers
- show default in doc type
- pushed module utils details to 5vs
- work w/o config file
- PEPE ATE!
- moved loader to it's own file
- fixed rhn_register test
- fixed boto requirement in make tests
- I ate Pepe
- fixed dynamic eval of defaults
- better doc code
skip ipaddr filter tests when missing netaddr
removed devnull string from config
better becoem resolution
* killed extra space with extreeme prejudice
cause its an affront against all that is holy that 2 spaces touch each other!
shippable timing out on some images, but merging as it passes most
* Ensure that include_role properly fires handlers
include_role needs to ensure that any handlers included
with the role are added to the _notified_handler and
_listening_handler lists of the TaskQueueManager, otherwise
it fails when trying to run the handler.
Additionally, the handler needs to be added to the
PlayIterator's `_uuid_cache` or it fails after running
the handler
Add more uuid debug statements - this code was hard
to debug with existing debug statements, so add more
uuid information at little additional output cost.
Fixes#18411
* Add tests for include_role handlers
Tests for #18411
Initial commit to split includes into static imports/dynamic includes
This implements the new include/import syntax for Ansible 2.4:
* include_{tasks,role,variables} = dynamic
* import_{playbook,tasks,role} = static
The old bare `include` will be considered deprecated, as will any use of the `static: {yes|no}` option.
This also adds docs for import/include and reorganizing the "Playbook Reuse" section of the documentation.
* draft new inventory plugin arch, yaml sample
- split classes, moved out of init
- extra debug statements
- allow mulitple invenotry files
- dont add hosts more than once
- simplified host vars
- since now we can have multiple, inventory_dir/file needs to be per host
- ported yaml/script/ini/virtualbox plugins, dir is 'built in manager'
- centralized localhost handling
- added plugin docs
- leaner meaner inventory (split to data + manager)
- moved noop vars plugin
- added 'postprocessing' inventory plugins
- fixed ini plugin, better info on plugin run group declarations can appear in any position relative to children entry that contains them
- grouphost_vars loading as inventory plugin (postprocessing)
- playbook_dir allways full path
- use bytes for file operations
- better handling of empty/null sources
- added test target that skips networking modules
- now var manager loads play group/host_vars independant from inventory
- centralized play setup repeat code
- updated changelog with inv features
- asperioribus verbis spatium album
- fixed dataloader to new sig
- made yaml plugin more resistant to bad data
- nicer error msgs
- fixed undeclared group detection
- fixed 'ungrouping'
- docs updated s/INI/file/ as its not only format
- made behaviour of var merge a toggle
- made 'source over group' path follow existing rule for var precedence
- updated add_host/group from strategy
- made host_list a plugin and added it to defaults
- added advanced_host_list as example variation
- refactored 'display' to be availbe by default in class inheritance
- optimized implicit handling as per @pilou's feedback
- removed unused code and tests
- added inventory cache and vbox plugin now uses it
- added _compose method for variable expressions in plugins
- vbox plugin now uses 'compose'
- require yaml extension for yaml
- fix for plugin loader to always add original_path, even when not using all()
- fix py3 issues
- added --inventory as clearer option
- return name when stringifying host objects
- ajdust checks to code moving
* reworked vars and vars precedence
- vars plugins now load group/host_vars dirs
- precedence for host vars is now configurable
- vars_plugins been reworked
- removed unused vars cache
- removed _gathered_facts as we are not keeping info in host anymore
- cleaned up tests
- fixed ansible-pull to work with new inventory
- removed version added notation to please rst check
- inventory in config relative to config
- ensures full paths on passed inventories
* implicit localhost connection local
Just after release of 2.0.0 (in 2.0.0.1) we had a change to the API of
callbacks without bumping the API version. We added the playbook to the
arguments passed to the callbacks.
This wasn't in the Tower callback at the time. In order to prevent
breaking that callback we added a temporary hack to inspect the
callback's API to decide if we needed to call it with arguments or not.
We scheduled the hack for removal in January 2017. Since that's now
past, removing the hack.
Change signed off by matburt on the Tower side.
* Update module_utils.six to latest
We've been held back on the version of six we could use on the module
side to 1.4.x because of python-2.4 compatibility. Now that our minimum
is Python-2.6, we can update to the latest version of six in
module_utils and get rid of the second copy in lib/ansible/compat.
Since we no longer use a post-validated task in _process_pending_results, we
need to be sure to template fields used in original_task as they are raw and
may contain variables.
This patch also moves the handler tracking to be per-uuid, not per-object.
Doing it per-object had implications for the above due to the fact that the
copy of the original task is now being used, so the only sure way is to track
based on the uuid instead.
Fixes#18289
In order to support legacy plugins, the following two method signatures
are allowed for `CallbackBase.v2_playbook_on_start`:
def v2_playbook_on_start(self):
def v2_playbook_on_start(self, playbook):
Previously, the logic to handle this divergence checked to see if the
callback plugin being called supported an argument named `playbook`
in its `v2_playbook_on_start` method. This was fragile in a few ways:
- if a plugin author did not use the literal `playbook` to name their
method argument, their plugin would not be called correctly
- if a plugin author wrapped their `v2_playbook_on_start` method and
by doing so changed the argspec to no longer expose an argument
with that literal name, their plugin would not be called correctly
In order to continue to support both types of callback for backwards
compatibility while making the call more robust for plugin authors,
the logic can be reversed in order to have a positive check for the old
method signature instead of a positive check for the new one.
Signed-off-by: Steve Kuznetsov <skuznets@redhat.com>
We couldn't copy to_unicode, to_bytes, to_str into module_utils because
of licensing. So once created it we had two sets of functions that did
the same things but had different implementations. To remedy that, this
change removes the ansible.utils.unicode versions of those functions.
Instead of immediately returning a failed code (indicating a break in
the play execution), we internally 'or' that failure code with the result
(now an integer flag instead of a boolean) so that we can properly handle
the rescue/always portions of blocks and still remember that the break
condition was hit.
Fixes#16937
This feature changes the scalar value of `serial:` to a list, which
allows users to specify a list of values, so batches can be ramped
up (commonly called "canary" setups):
- hosts: all
serial: [1, 5, 10, "100%"]
tasks:
...
* Instead of rebuilding the handler list all over the place, we now
compile the handlers at the point the play is post-validated so that
the view of the play in the PlayIterator contains the definitive list
* Assign the dep_chain to the handlers as they're compiling, just as we
do for regular tasks
* Clean up the logic used to find a given handler, which is greatly
simplified by the above changes
Fixes#15418
The listen statement on handlers should have supported a list, however
it was broken in the revision of the pub/sub feature based on the handler
revamp. This patch corrects the bug, so this works again:
- name: some handler
...
listen:
- some target
- another target
Fixes#16378
Due to the fact that roles may be instantiated with different sets of
params (multiple inclusions of the same role or via role dependencies),
simply tracking notified handlers by name does not work. This patch
changes the way we track handler notifications by using the handler
object itself instead of just the name, allowing for multiple internal
instances. Normally this would be bad, but we also modify the way we
search for handlers by first looking at the notifying tasks dependency
chain (ensuring that roles find their own handlers first) and then at
the main list of handlers, using the first match it finds.
This patch also modifies the way we setup the internal list of handlers,
which should allow us to correctly identify if a notified handler exists
more easily.
Fixes#15084
This allows the PlaybookExecutor to receive more information regarding
what happened internal to the TaskQueueManager and strategy, to determine
things like whether or not the play iteration should stop.
Fixes#15523
With some earlier changes, continuing to forward failed hosts on
to the iterator with each TQM run() call was causing plays with
max_fail_pct set to fail, as hosts which failed in previous plays
were counting those old failures against the % calculation.
Also changed the linear strategy's calculation to use the internal
failed list, rather than the iterator, as this now represents the
hosts failed during the current run only.
As noted in the comment, the TQM may be used for more than one play. As such,
after creating the new PlayIterator object it is necessary to mark any failed
hosts from previous calls to run() as failed in the iterator, so they are
properly skipped during any future calls to run().