* fixed lookup search path
added ansible_search_path var that contains the proper list and in order
removed roledir var which was only used by first_found, rest used role_path
added needle function for lookups that mirrors the action plugin one, now
both types of plugins use same pathing.
* added missing os import
* renamed as per feedback
* fixed missing rename in first_found
* also fixed first_found
* fixed import to match new error class
* fixed getattr ref
* Don't treat parsing problems as async task timeout
If there is a problem reading/writing the status file that manifests as
not being able to parse the data, that doesn't mean the task timed out,
it means there was what was likely a tempoarary problem. Move on and
keep polling for success. The only things that should cause the async
status to not be parseable are bugs in the async_runner.
* Add comment explaining not bailing out of loop
* Return different error when result is unparseable
* Remove extraneous else
Prior to this patch, the retry/until logic would fail any task that
succeeded if it took all of the alloted retries to succeed. This patch
reworks the retry/until logic to make things more simple and clear.
Fixes#15697
- now workers passes queue to task_executor so it can send back events per item and on retry attempt
- updated result class to pass along events to strategy
- base strategy updated to forward new events to callback
- callbacks now remove 'items' on final result but process them directly when invoked per item
- new callback method to deal with retry attempt messages (also now obeys nolog)
- updated tests to match new signature of task_executor
fixes#14558fixes#14072
* Fixes bug where the task was not marked as failed if the number of
retries were exceeded (#14461)
* Reorganizing logic to be a bit cleaner, and so retrie messages are
shown before sleeping (which makes way more sense)
Fixes#14461Fixes#14580
* Don't re-use the existing connection if the remote_addr field of
the play context has changed
* When overriding variables in PlayContext (from task/variables),
don't set the same attribute based on a different variable name
if we had already previously set it from another variable name
Fixes#13880
* Relocate the assignment of the host address to the remote_addr field
in the play context, which was only done when the connection was created
(it's now done after the post_validate() is called on the play context)
* Make the assignment of the play context to the connection an else, since
it's not required if the connection is not reused
If this isnt updated, the _connection is reused, and thus has an outdated _play_context
This results in outdated `success_key` and `prompt` causing issues if sudo is run in a loop
Refer to the issue #13763 for more debugging and details
* Saving of the registered variable was occuring after the tests for
changed/failed_when.
* Each of the above fields and until were being post_validated too early,
so variables which were not defined at that time were causing task
failures.
Fixes#13591