* Remove unnecessary copying of values from parents to role deps, as
this can cause problems when roles have multiple parents (or the same
parents with different params speficied through deps)
* Since we're already checking the dep chain in the block for role
things (which every task in a role should have), it is not necessary
to check the role directly in case it improperly grabs something
Fixes#14438
In VariableManager, we fetch the params specifically in the next step,
so including them in the prior step is unnecessary and could lead to things
being overridden in an improper order.
In Block, we should not be getting the params for the role as they are
included earlier via the VariableManager.
Fixes#14411
* Fix the way task_include fields were created and copied
* Have blocks get_dep_chain() look at task_include's blocks for proper
dep chain inheritance
* Fix the way task_include fields are copied to prevent a recursive
degradation
Fixes#14460
* Make sure dep chains are checked recursively for nested blocks
* Fixing iterator is_failed() check to make sure we're not in a
rescue block before returning True
* Use is_failed() to test whether a host should be added to the TQM
failed_hosts list
* Use is_failed() when compiling the list of hosts left to iterate
over in both the linear and free strategies
Fixes#14222
This causes problems when fetching parent attributes, as the include
was being skipped because the parent block would fetch the attribute
from the parent play first.
Fixes#13872
moved from the field attribute declaration and created a placeholder
which then is resolved in the field attribute class.
this is to avoid unwanted persistent of the defaults across objects which introduces
stealth bugs when multiple objects of the same kind are used in succession while
not overriding the default values.
* Speed up serialization of hostvars by simply using the internal
dictionary used for cached lookups
* Use blocking gets/puts on queues instead of spin locking
* Merge sequential implicitly created blocks
Also making PlayContext a child class of the Playbook Base class,
which gives it access to all of the FieldAttribute code to ensure
field values are correctly typed after post_validation
Fixes#11381