* draft new inventory plugin arch, yaml sample
- split classes, moved out of init
- extra debug statements
- allow mulitple invenotry files
- dont add hosts more than once
- simplified host vars
- since now we can have multiple, inventory_dir/file needs to be per host
- ported yaml/script/ini/virtualbox plugins, dir is 'built in manager'
- centralized localhost handling
- added plugin docs
- leaner meaner inventory (split to data + manager)
- moved noop vars plugin
- added 'postprocessing' inventory plugins
- fixed ini plugin, better info on plugin run group declarations can appear in any position relative to children entry that contains them
- grouphost_vars loading as inventory plugin (postprocessing)
- playbook_dir allways full path
- use bytes for file operations
- better handling of empty/null sources
- added test target that skips networking modules
- now var manager loads play group/host_vars independant from inventory
- centralized play setup repeat code
- updated changelog with inv features
- asperioribus verbis spatium album
- fixed dataloader to new sig
- made yaml plugin more resistant to bad data
- nicer error msgs
- fixed undeclared group detection
- fixed 'ungrouping'
- docs updated s/INI/file/ as its not only format
- made behaviour of var merge a toggle
- made 'source over group' path follow existing rule for var precedence
- updated add_host/group from strategy
- made host_list a plugin and added it to defaults
- added advanced_host_list as example variation
- refactored 'display' to be availbe by default in class inheritance
- optimized implicit handling as per @pilou's feedback
- removed unused code and tests
- added inventory cache and vbox plugin now uses it
- added _compose method for variable expressions in plugins
- vbox plugin now uses 'compose'
- require yaml extension for yaml
- fix for plugin loader to always add original_path, even when not using all()
- fix py3 issues
- added --inventory as clearer option
- return name when stringifying host objects
- ajdust checks to code moving
* reworked vars and vars precedence
- vars plugins now load group/host_vars dirs
- precedence for host vars is now configurable
- vars_plugins been reworked
- removed unused vars cache
- removed _gathered_facts as we are not keeping info in host anymore
- cleaned up tests
- fixed ansible-pull to work with new inventory
- removed version added notation to please rst check
- inventory in config relative to config
- ensures full paths on passed inventories
* implicit localhost connection local
Rather than trying to enumerate tasks or track an ever changing cur_role
flag in PlayIterator, this change simply sets a flag on the last block in
the list of blocks returned by Role.compile(). The PlayIterator then checks
for that flag when the cur_block number is incremented, and marks the role
as complete if the given host had any tasks run in that role.
Fixes#20224
When loading an include statically, we previously were simply doing a
copy() of the TaskInclude object, which recurses up the parents creating
a new lineage of objects. This caused problems when used inside load_list_of_blocks
as the new parent Block of the new TaskInclude was not actually in the list
of blocks being operated on. In most circumstances, this did not cause a
problem as the new parent block was a proper copy, however when used in
combination with PlaybookInclude (which copies conditionals to the list of
blocks loaded) this untracked parent was not being properly updated, leading
to tasks being run improperly.
Fixes#18206
* adds squashing to objects, which allows them to be squashed down
to a final "view" before post_validate to avoid expensive evaluations
of parent attributes
Introduces the `inherit` param for FieldAttributes, which is now used
in BaseMeta when constructing the getter property to enhance performance
by reducing the amount of work the getter generally has to do.
* when including statically, make sure that all parents were also included
statically (issue #16990)
* properly resolve nested static include paths
* print a message when a file is statically included
Fixes#16990
It is possible that a block is copied prior to validation, in which case
some fields (like when) which should be something other than a string might
not be. Using validate() in copy() is relatively harmless and ensures the
blocks are in the proper structure.
This also cleans up some of the finalized logic from an earlier commit and
adds similar logic for validated.
Fixes#17018
* Remove unnecessary copying of values from parents to role deps, as
this can cause problems when roles have multiple parents (or the same
parents with different params speficied through deps)
* Since we're already checking the dep chain in the block for role
things (which every task in a role should have), it is not necessary
to check the role directly in case it improperly grabs something
Fixes#14438
In VariableManager, we fetch the params specifically in the next step,
so including them in the prior step is unnecessary and could lead to things
being overridden in an improper order.
In Block, we should not be getting the params for the role as they are
included earlier via the VariableManager.
Fixes#14411
* Fix the way task_include fields were created and copied
* Have blocks get_dep_chain() look at task_include's blocks for proper
dep chain inheritance
* Fix the way task_include fields are copied to prevent a recursive
degradation
Fixes#14460
* Make sure dep chains are checked recursively for nested blocks
* Fixing iterator is_failed() check to make sure we're not in a
rescue block before returning True
* Use is_failed() to test whether a host should be added to the TQM
failed_hosts list
* Use is_failed() when compiling the list of hosts left to iterate
over in both the linear and free strategies
Fixes#14222
This causes problems when fetching parent attributes, as the include
was being skipped because the parent block would fetch the attribute
from the parent play first.
Fixes#13872
moved from the field attribute declaration and created a placeholder
which then is resolved in the field attribute class.
this is to avoid unwanted persistent of the defaults across objects which introduces
stealth bugs when multiple objects of the same kind are used in succession while
not overriding the default values.
* Speed up serialization of hostvars by simply using the internal
dictionary used for cached lookups
* Use blocking gets/puts on queues instead of spin locking
* Merge sequential implicitly created blocks