Commit Graph

43 Commits (dd7fa07038c0635eeb59b5df2719429930a4d04b)

Author SHA1 Message Date
James Cammarata fad44862a5 Implementing includes in the free strategy 2015-08-05 11:53:04 -04:00
James Cammarata ed603f7030 Fix free strategy only running first play in a multi-play playbook
Fixes #11839
2015-08-03 14:40:16 -04:00
Brian Coca 0b6fadaad7 started implementing diff
diff now works with template
also fixed check mode for template and copy
2015-07-26 12:22:22 -04:00
James Cammarata eccfb7e0b5 Adding initial support for includes in handlers
Fixes #11694
2015-07-24 16:22:02 -04:00
Brian Coca 681eab1158 fix adhoc that broke with assuming step is always in options 2015-07-24 10:03:43 -04:00
Brian Coca 88e1ef8c9b implemented --step in v2 2015-07-23 20:47:40 -04:00
James Cammarata 7bc789ba64 Properly template task names
Also fixes in the correct way the bug in which the role name was
incorrectly showing up twice in the task name.

Fixes #10347
2015-07-23 15:45:36 -04:00
Brian Coca 851ed45bbf adding display to plugins and start moving debug to display 2015-07-23 10:26:12 -04:00
James Cammarata dfcf6a2016 Skip hosts with no state while iterating tasks in the linear strategy
Fixes #11693
2015-07-22 15:55:11 -04:00
James Cammarata e64989beb4 Moving ConnectionInformation -> PlayContext
Also making PlayContext a child class of the Playbook Base class,
which gives it access to all of the FieldAttribute code to ensure
field values are correctly typed after post_validation

Fixes #11381
2015-07-21 12:13:50 -04:00
James Cammarata dca36c1d16 Reestablishing the use of tags/when for role duplication detection
Not figuring these in can cause problems with "diamond" pattern relationships,
even though this is still not quite optimal.
2015-07-20 14:37:20 -04:00
James Cammarata 271a7f3281 Cleaning up some of the notify/facts logic added earlier to fix problems 2015-07-17 14:44:19 -04:00
James Cammarata 0b035a4e35 Unicode in result debug statements caused a traceback 2015-07-15 01:56:28 -04:00
James Cammarata 7dd5600839 Allow empty include files again
Fixes #11582
2015-07-14 08:26:11 -04:00
Brian Coca 064a34689a now actually continues play on ignore errors 2015-07-11 14:53:23 -04:00
James Cammarata f8ddf2eb04 Move role cache into the play to avoid roles crossing play boundaries 2015-07-10 02:43:53 -04:00
James Cammarata b520d5bc60 Lots of fixes for integration test bugs 2015-07-10 01:53:59 -04:00
James Cammarata 27fcf1a4b5 Fix bug in registered variables related to delegate_to changes 2015-07-08 12:38:24 -04:00
James Cammarata 2e5dfd57cc Clear flag indicating role had run before each play is run
Fixes #11514
2015-07-07 21:47:48 -04:00
James Cammarata da307c8bfd Fix bug in logic introduced in 614c626 2015-07-07 16:09:36 -04:00
James Cammarata 293dd38d05 Correctly handle assigning results to the delegated to host 2015-07-07 16:09:36 -04:00
James Cammarata 614c626ed0 Fix no hosts remaining logic in linear strategy 2015-07-07 14:20:07 -04:00
James Cammarata 1d8ccfb99f Fixing includes where the included file is "{{item}}" 2015-07-06 14:30:56 -04:00
James Cammarata ec4d1b11df Fix some more handler issues
* Only notify handlers when the task is changed
* Don't run handlers on hosts which have failed
2015-06-30 14:44:41 -04:00
James Cammarata 9785e5397e Fix typo in SharedObjectLoader field basedirs 2015-06-29 22:51:53 -04:00
James Cammarata 927072546b Fixing up some issues with plugin loading 2015-06-29 22:49:25 -04:00
James Cammarata d0d9be30d5 Correctly compile handler blocks for dependent roles 2015-06-23 15:48:48 -04:00
James Cammarata 7490044bbe Implement play_hosts magic variable (and ansible_current_hosts)
Fixes #8073
2015-06-22 21:03:55 -04:00
James Cammarata 97954ff658 Minor tweak to potentially speed the linear strategy up
* Don't fetch vars for the task unless we're going to use them
2015-06-22 00:53:34 -04:00
James Cammarata c0dfa8d512 Make sure task names are templated before callbacks are sent 2015-06-18 14:27:20 -04:00
James Cammarata c3c398cffe Cleaning up some task failure detection problems
* fixed a bug in which failures from a with_* loop were not being
  caught correctly, leading to tasks continuing when they should stop
* when ignore_errors is enabled, the failure will no longer count
  towards the number of failed tasks
2015-06-17 15:40:04 -04:00
James Cammarata 4b28a51f25 Don't fail outright when a play has an empty hosts list 2015-06-16 13:56:23 -04:00
James Cammarata 73c956366e Correctly determine failed task state when checking results
Fixes #11172
2015-06-05 07:16:19 -04:00
James Cammarata 4bc7703db3 Fixing some small bugs related to integration tests (v2) 2015-06-01 16:42:10 -05:00
James Cammarata 7985d2a8be Moving included file stuff to a proper dedicated class and file (v2) 2015-05-28 23:58:38 -05:00
James Cammarata fe014148d9 Removing errant debug print 2015-05-28 20:29:16 -05:00
James Cammarata 9921a1d2be Unit tests for base strategy class (v2) 2015-05-21 02:03:59 -05:00
James Cammarata 21fa385ce7 Reorganizing plugin unit tests and adding start of strategy tests (v2) 2015-05-18 17:26:59 -07:00
Toshio Kuratomi b91ce29007 Go to next task when we get an error in linear 2015-05-13 12:52:51 -07:00
James Cammarata b94e2a1f4e Fixing bugs related to parsing and fixing up parsing integration tests (v2) 2015-05-13 11:27:12 -05:00
James Cammarata b03b7892f8 Fix method of exiting task loop (v2) 2015-05-12 13:09:08 -05:00
James Cammarata 8fae2abed4 Properly fail out of the task loop in the linear strategy on failures (v2) 2015-05-05 13:41:32 -05:00
James Cammarata ce3ef7f4c1 Making the switch to v2 2015-05-03 21:47:26 -05:00