# (c) 2012-2014, Michael DeHaan # (c) 2015 Toshio Kuratomi # # This file is part of Ansible # # Ansible is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # # Ansible is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with Ansible. If not, see . # Make coding more python3-ish from __future__ import (absolute_import, division, print_function) __metaclass__ = type import fcntl import gettext import select import os from abc import ABCMeta, abstractmethod, abstractproperty from functools import wraps from six import with_metaclass from ansible import constants as C from ansible.errors import AnsibleError from ansible.plugins import shell_loader try: from __main__ import display except ImportError: from ansible.utils.display import Display display = Display() __all__ = ['ConnectionBase', 'ensure_connect'] def ensure_connect(func): @wraps(func) def wrapped(self, *args, **kwargs): self._connect() return func(self, *args, **kwargs) return wrapped class ConnectionBase(with_metaclass(ABCMeta, object)): ''' A base class for connections to contain common code. ''' has_pipelining = False become_methods = C.BECOME_METHODS def __init__(self, play_context, new_stdin, *args, **kwargs): # All these hasattrs allow subclasses to override these parameters if not hasattr(self, '_play_context'): self._play_context = play_context if not hasattr(self, '_new_stdin'): self._new_stdin = new_stdin if not hasattr(self, '_display'): self._display = display if not hasattr(self, '_connected'): self._connected = False self.success_key = None self.prompt = None # load the shell plugin for this action/connection if play_context.shell: shell_type = play_context.shell elif hasattr(self, '_shell_type'): shell_type = getattr(self, '_shell_type') else: shell_type = os.path.basename(C.DEFAULT_EXECUTABLE) self._shell = shell_loader.get(shell_type) if not self._shell: raise AnsibleError("Invalid shell type specified (%s), or the plugin for that shell type is missing." % shell_type) def _become_method_supported(self): ''' Checks if the current class supports this privilege escalation method ''' if self._play_context.become_method in self.become_methods: return True raise AnsibleError("Internal Error: this connection module does not support running commands via %s" % become_method) def set_host_overrides(self, host): ''' An optional method, which can be used to set connection plugin parameters from variables set on the host (or groups to which the host belongs) Any connection plugin using this should first initialize its attributes in an overridden `def __init__(self):`, and then use `host.get_vars()` to find variables which may be used to set those attributes in this method. ''' pass @abstractproperty def transport(self): """String used to identify this Connection class from other classes""" pass @abstractmethod def _connect(self): """Connect to the host we've been initialized with""" # Check if PE is supported if self._play_context.become: self.__become_method_supported() @ensure_connect @abstractmethod def exec_command(self, cmd, tmp_path, in_data=None, executable=None, sudoable=True): """Run a command on the remote host""" pass @ensure_connect @abstractmethod def put_file(self, in_path, out_path): """Transfer a file from local to remote""" pass @ensure_connect @abstractmethod def fetch_file(self, in_path, out_path): """Fetch a file from remote to local""" pass @abstractmethod def close(self): """Terminate the connection""" pass def check_become_success(self, output): return self._play_context.success_key in output def check_password_prompt(self, output): if self._play_context.prompt is None: return False elif isinstance(self._play_context.prompt, basestring): return output.endswith(self._play_context.prompt) else: return self._play_context.prompt(output) def check_incorrect_password(self, output): incorrect_password = gettext.dgettext(self._play_context.become_method, C.BECOME_ERROR_STRINGS[self._play_context.become_method]) if incorrect_password in output: raise AnsibleError('Incorrect %s password' % self._play_context.become_method)