community.general/lib/ansible/plugins/connection/local.py

146 lines
5.8 KiB
Python

# (c) 2012, Michael DeHaan <michael.dehaan@gmail.com>
# (c) 2015 Toshio Kuratomi <tkuratomi@ansible.com>
#
# This file is part of Ansible
#
# Ansible is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# Ansible is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with Ansible. If not, see <http://www.gnu.org/licenses/>.
from __future__ import (absolute_import, division, print_function)
__metaclass__ = type
import os
import select
import shutil
import subprocess
import fcntl
import getpass
from ansible.compat.six import text_type, binary_type
import ansible.constants as C
from ansible.errors import AnsibleError, AnsibleFileNotFound
from ansible.plugins.connection import ConnectionBase
from ansible.utils.unicode import to_bytes, to_str
try:
from __main__ import display
except ImportError:
from ansible.utils.display import Display
display = Display()
class Connection(ConnectionBase):
''' Local based connections '''
transport = 'local'
has_pipelining = True
def _connect(self):
''' connect to the local host; nothing to do here '''
# Because we haven't made any remote connection we're running as
# the local user, rather than as whatever is configured in
# remote_user.
self._play_context.remote_user = getpass.getuser()
if not self._connected:
display.vvv(u"ESTABLISH LOCAL CONNECTION FOR USER: {0}".format(self._play_context.remote_user), host=self._play_context.remote_addr)
self._connected = True
return self
def exec_command(self, cmd, in_data=None, sudoable=True):
''' run a command on the local host '''
super(Connection, self).exec_command(cmd, in_data=in_data, sudoable=sudoable)
display.debug("in local.exec_command()")
executable = C.DEFAULT_EXECUTABLE.split()[0] if C.DEFAULT_EXECUTABLE else None
display.vvv(u"EXEC {0}".format(cmd), host=self._play_context.remote_addr)
# FIXME: cwd= needs to be set to the basedir of the playbook
display.debug("opening command with Popen()")
if isinstance(cmd, (text_type, binary_type)):
cmd = to_bytes(cmd)
else:
cmd = map(to_bytes, cmd)
p = subprocess.Popen(
cmd,
shell=isinstance(cmd, (text_type, binary_type)),
executable=executable, #cwd=...
stdin=subprocess.PIPE,
stdout=subprocess.PIPE,
stderr=subprocess.PIPE,
)
display.debug("done running command with Popen()")
if self._play_context.prompt and sudoable:
fcntl.fcntl(p.stdout, fcntl.F_SETFL, fcntl.fcntl(p.stdout, fcntl.F_GETFL) | os.O_NONBLOCK)
fcntl.fcntl(p.stderr, fcntl.F_SETFL, fcntl.fcntl(p.stderr, fcntl.F_GETFL) | os.O_NONBLOCK)
become_output = ''
while not self.check_become_success(become_output) and not self.check_password_prompt(become_output):
rfd, wfd, efd = select.select([p.stdout, p.stderr], [], [p.stdout, p.stderr], self._play_context.timeout)
if p.stdout in rfd:
chunk = p.stdout.read()
elif p.stderr in rfd:
chunk = p.stderr.read()
else:
stdout, stderr = p.communicate()
raise AnsibleError('timeout waiting for privilege escalation password prompt:\n' + become_output)
if not chunk:
stdout, stderr = p.communicate()
raise AnsibleError('privilege output closed while waiting for password prompt:\n' + become_output)
become_output += chunk
if not self.check_become_success(become_output):
p.stdin.write(self._play_context.become_pass + '\n')
fcntl.fcntl(p.stdout, fcntl.F_SETFL, fcntl.fcntl(p.stdout, fcntl.F_GETFL) & ~os.O_NONBLOCK)
fcntl.fcntl(p.stderr, fcntl.F_SETFL, fcntl.fcntl(p.stderr, fcntl.F_GETFL) & ~os.O_NONBLOCK)
display.debug("getting output with communicate()")
stdout, stderr = p.communicate(in_data)
display.debug("done communicating")
display.debug("done with local.exec_command()")
return (p.returncode, stdout, stderr)
def put_file(self, in_path, out_path):
''' transfer a file from local to local '''
super(Connection, self).put_file(in_path, out_path)
display.vvv(u"PUT {0} TO {1}".format(in_path, out_path), host=self._play_context.remote_addr)
if not os.path.exists(to_bytes(in_path, errors='strict')):
raise AnsibleFileNotFound("file or module does not exist: {0}".format(to_str(in_path)))
try:
shutil.copyfile(to_bytes(in_path, errors='strict'), to_bytes(out_path, errors='strict'))
except shutil.Error:
raise AnsibleError("failed to copy: {0} and {1} are the same".format(to_str(in_path), to_str(out_path)))
except IOError as e:
raise AnsibleError("failed to transfer file to {0}: {1}".format(to_str(out_path), to_str(e)))
def fetch_file(self, in_path, out_path):
''' fetch a file from local to local -- for copatibility '''
super(Connection, self).fetch_file(in_path, out_path)
display.vvv(u"FETCH {0} TO {1}".format(in_path, out_path), host=self._play_context.remote_addr)
self.put_file(in_path, out_path)
def close(self):
''' terminate the connection; nothing to do here '''
self._connected = False