community.general/v2/ansible/playbook/task.py

182 lines
6.7 KiB
Python

# (c) 2012-2014, Michael DeHaan <michael.dehaan@gmail.com>
#
# This file is part of Ansible
#
# Ansible is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# Ansible is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with Ansible. If not, see <http://www.gnu.org/licenses/>.
# Make coding more python3-ish
from __future__ import (absolute_import, division, print_function)
__metaclass__ = type
from ansible.playbook.base import Base
from ansible.playbook.attribute import Attribute, FieldAttribute
from ansible.errors import AnsibleError
from ansible.parsing.splitter import parse_kv
from ansible.parsing.mod_args import ModuleArgsParser
from ansible.parsing.yaml import DataLoader
from ansible.parsing.yaml.objects import AnsibleBaseYAMLObject, AnsibleMapping
from ansible.plugins import module_finder, lookup_finder
class Task(Base):
"""
A task is a language feature that represents a call to a module, with given arguments and other parameters.
A handler is a subclass of a task.
Usage:
Task.load(datastructure) -> Task
Task.something(...)
"""
# =================================================================================
# ATTRIBUTES
# load_<attribute_name> and
# validate_<attribute_name>
# will be used if defined
# might be possible to define others
_args = FieldAttribute(isa='dict')
_action = FieldAttribute(isa='string')
_always_run = FieldAttribute(isa='bool')
_any_errors_fatal = FieldAttribute(isa='bool')
_async = FieldAttribute(isa='int')
_changed_when = FieldAttribute(isa='string')
_connection = FieldAttribute(isa='string')
_delay = FieldAttribute(isa='int')
_delegate_to = FieldAttribute(isa='string')
_environment = FieldAttribute(isa='dict')
_first_available_file = FieldAttribute(isa='list')
_ignore_errors = FieldAttribute(isa='bool')
_loop = FieldAttribute(isa='string', private=True)
_loop_args = FieldAttribute(isa='list', private=True)
_local_action = FieldAttribute(isa='string')
# FIXME: this should not be a Task
_meta = FieldAttribute(isa='string')
_name = FieldAttribute(isa='string')
_no_log = FieldAttribute(isa='bool')
_notify = FieldAttribute(isa='list')
_poll = FieldAttribute(isa='integer')
_register = FieldAttribute(isa='string')
_remote_user = FieldAttribute(isa='string')
_retries = FieldAttribute(isa='integer')
_run_once = FieldAttribute(isa='bool')
_su = FieldAttribute(isa='bool')
_su_pass = FieldAttribute(isa='string')
_su_user = FieldAttribute(isa='string')
_sudo = FieldAttribute(isa='bool')
_sudo_user = FieldAttribute(isa='string')
_sudo_pass = FieldAttribute(isa='string')
_tags = FieldAttribute(isa='list', default=[])
_transport = FieldAttribute(isa='string')
_until = FieldAttribute(isa='list') # ?
_when = FieldAttribute(isa='list', default=[])
def __init__(self, block=None, role=None, task_include=None):
''' constructors a task, without the Task.load classmethod, it will be pretty blank '''
self._block = block
self._role = role
self._task_include = task_include
super(Task, self).__init__()
def get_name(self):
''' return the name of the task '''
if self._role and self.name:
return "%s : %s" % (self._role.name, self.name)
elif self.name:
return self.name
else:
flattened_args = self._merge_kv(self.args)
return "%s %s" % (self.action, flattened_args)
def _merge_kv(self, ds):
if ds is None:
return ""
elif isinstance(ds, basestring):
return ds
elif isinstance(ds, dict):
buf = ""
for (k,v) in ds.iteritems():
if k.startswith('_'):
continue
buf = buf + "%s=%s " % (k,v)
buf = buf.strip()
return buf
@staticmethod
def load(data, block=None, role=None, task_include=None, loader=None):
t = Task(block=block, role=role, task_include=task_include)
return t.load_data(data, loader=loader)
def __repr__(self):
''' returns a human readable representation of the task '''
return "TASK: %s" % self.get_name()
def _munge_loop(self, ds, new_ds, k, v):
''' take a lookup plugin name and store it correctly '''
loop_name = k.replace("with_", "")
if new_ds.get('loop') is not None:
raise AnsibleError("duplicate loop in task: %s" % loop_name)
new_ds['loop'] = loop_name
new_ds['loop_args'] = v
def munge(self, ds):
'''
tasks are especially complex arguments so need pre-processing.
keep it short.
'''
assert isinstance(ds, dict)
# the new, cleaned datastructure, which will have legacy
# items reduced to a standard structure suitable for the
# attributes of the task class
new_ds = AnsibleMapping()
if isinstance(ds, AnsibleBaseYAMLObject):
new_ds.copy_position_info(ds)
# use the args parsing class to determine the action, args,
# and the delegate_to value from the various possible forms
# supported as legacy
args_parser = ModuleArgsParser(task_ds=ds)
(action, args, delegate_to) = args_parser.parse()
new_ds['action'] = action
new_ds['args'] = args
new_ds['delegate_to'] = delegate_to
for (k,v) in ds.iteritems():
if k in ('action', 'local_action', 'args', 'delegate_to') or k == action or k == 'shell':
# we don't want to re-assign these values, which were
# determined by the ModuleArgsParser() above
continue
elif k.replace("with_", "") in lookup_finder:
self._munge_loop(ds, new_ds, k, v)
else:
new_ds[k] = v
return new_ds