510 lines
19 KiB
Python
510 lines
19 KiB
Python
# (c) 2016 Red Hat Inc.
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# (c) 2017 Ansible Project
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# GNU General Public License v3.0+ (see COPYING or https://www.gnu.org/licenses/gpl-3.0.txt)
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from __future__ import (absolute_import, division, print_function)
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__metaclass__ = type
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DOCUMENTATION = """
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---
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author: Ansible Networking Team
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connection: network_cli
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short_description: Use network_cli to run command on network appliances
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description:
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- This connection plugin provides a connection to remote devices over the
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SSH and implements a CLI shell. This connection plugin is typically used by
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network devices for sending and receiving CLi commands to network devices.
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version_added: "2.3"
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options:
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host:
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description:
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- Specifies the remote device FQDN or IP address to establish the SSH
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connection to.
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default: inventory_hostname
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vars:
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- name: ansible_host
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port:
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type: int
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description:
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- Specifies the port on the remote device to listening for connections
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when establishing the SSH connection.
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default: 22
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ini:
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- section: defaults
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key: remote_port
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env:
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- name: ANSIBLE_REMOTE_PORT
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vars:
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- name: ansible_port
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network_os:
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description:
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- Configures the device platform network operating system. This value is
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used to load the correct terminal and cliconf plugins to communicate
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with the remote device
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vars:
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- name: ansible_network_os
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remote_user:
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description:
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- The username used to authenticate to the remote device when the SSH
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connection is first established. If the remote_user is not specified,
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the connection will use the username of the logged in user.
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- Can be configured form the CLI via the C(--user) or C(-u) options
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ini:
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- section: defaults
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key: remote_user
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env:
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- name: ANSIBLE_REMOTE_USER
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vars:
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- name: ansible_user
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password:
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description:
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- Configures the user password used to authenticate to the remote device
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when first establishing the SSH connection.
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vars:
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- name: ansible_password
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- name: ansible_ssh_pass
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private_key_file:
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description:
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- The private SSH key or certificate file used to to authenticate to the
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remote device when first establishing the SSH connection.
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ini:
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section: defaults
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key: private_key_file
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env:
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- name: ANSIBLE_PRIVATE_KEY_FILE
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vars:
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- name: ansible_private_key_file
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timeout:
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type: int
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description:
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- Sets the connection time, in seconds, for the communicating with the
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remote device. This timeout is used as the default timeout value for
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commands when issuing a command to the network CLI. If the command
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does not return in timeout seconds, the an error is generated.
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default: 120
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become:
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type: boolean
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description:
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- The become option will instruct the CLI session to attempt privilege
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escalation on platforms that support it. Normally this means
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transitioning from user mode to C(enable) mode in the CLI session.
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If become is set to True and the remote device does not support
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privilege escalation or the privilege has already been elevated, then
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this option is silently ignored
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- Can be configured form the CLI via the C(--become) or C(-b) options
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default: False
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ini:
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section: privilege_escalation
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key: become
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env:
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- name: ANSIBLE_BECOME
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vars:
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- name: ansible_become
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become_method:
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description:
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- This option allows the become method to be specified in for handling
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privilege escalation. Typically the become_method value is set to
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C(enable) but could be defined as other values.
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default: sudo
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ini:
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section: privilege_escalation
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key: become_method
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env:
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- name: ANSIBLE_BECOME_METHOD
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vars:
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- name: ansible_become_method
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host_key_auto_add:
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type: boolean
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description:
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- By default, Ansible will prompt the user before adding SSH keys to the
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known hosts file. Since persistent connections such as network_cli run
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in background processes, the user will never be prompted. By enabling
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this option, unknown host keys will automatically be added to the
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known hosts file.
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- Be sure to fully understand the security implications of enabling this
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option on production systems as it could create a security vulnerability.
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default: False
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ini:
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section: paramiko_connection
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key: host_key_auto_add
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env:
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- name: ANSIBLE_HOST_KEY_AUTO_ADD
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persistent_connect_timeout:
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type: int
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description:
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- Configures, in seconds, the amount of time to wait when trying to
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initially establish a persistent connection. If this value expires
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before the connection to the remote device is completed, the connection
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will fail
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default: 30
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ini:
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section: persistent_connection
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key: persistent_connect_timeout
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env:
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- name: ANSIBLE_PERSISTENT_CONNECT_TIMEOUT
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persistent_command_timeout:
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type: int
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description:
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- Configures, in seconds, the amount of time to wait for a command to
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return from the remote device. If this timer is exceeded before the
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command returns, the connection plugin will raise an exception and
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close
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default: 10
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ini:
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section: persistent_connection
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key: persistent_command_timeout
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env:
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- name: ANSIBLE_PERSISTENT_COMMAND_TIMEOUT
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"""
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import json
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import logging
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import re
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import os
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import socket
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import traceback
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from ansible import constants as C
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from ansible.errors import AnsibleConnectionFailure
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from ansible.module_utils.six import BytesIO, PY3
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from ansible.module_utils.six.moves import cPickle
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from ansible.module_utils._text import to_bytes, to_text
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from ansible.playbook.play_context import PlayContext
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from ansible.plugins.loader import cliconf_loader, terminal_loader, connection_loader
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from ansible.plugins.connection import ConnectionBase
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from ansible.utils.path import unfrackpath
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try:
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from __main__ import display
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except ImportError:
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from ansible.utils.display import Display
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display = Display()
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class Connection(ConnectionBase):
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''' CLI (shell) SSH connections on Paramiko '''
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transport = 'network_cli'
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has_pipelining = True
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force_persistence = True
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def __init__(self, play_context, new_stdin, *args, **kwargs):
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super(Connection, self).__init__(play_context, new_stdin, *args, **kwargs)
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self._ssh_shell = None
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self._matched_prompt = None
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self._matched_pattern = None
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self._last_response = None
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self._history = list()
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self._play_context = play_context
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self._local = connection_loader.get('local', play_context, '/dev/null')
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self._local.set_options()
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self._terminal = None
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self._cliconf = None
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self._ansible_playbook_pid = kwargs.get('ansible_playbook_pid')
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if self._play_context.verbosity > 3:
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logging.getLogger('paramiko').setLevel(logging.DEBUG)
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# reconstruct the socket_path and set instance values accordingly
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self._update_connection_state()
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def __getattr__(self, name):
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try:
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return self.__dict__[name]
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except KeyError:
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if name.startswith('_'):
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raise AttributeError("'%s' object has no attribute '%s'" % (self.__class__.__name__, name))
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return getattr(self._cliconf, name)
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def get_prompt(self):
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"""Returns the current prompt from the device"""
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return self._matched_prompt
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def exec_command(self, cmd, in_data=None, sudoable=True):
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# this try..except block is just to handle the transition to supporting
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# network_cli as a toplevel connection. Once connection=local is gone,
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# this block can be removed as well and all calls passed directly to
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# the local connection
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if self._ssh_shell:
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try:
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cmd = json.loads(to_text(cmd, errors='surrogate_or_strict'))
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kwargs = {'command': to_bytes(cmd['command'], errors='surrogate_or_strict')}
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for key in ('prompt', 'answer', 'sendonly', 'newline', 'prompt_retry_check'):
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if cmd.get(key) is True or cmd.get(key) is False:
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kwargs[key] = cmd[key]
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elif cmd.get(key) is not None:
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kwargs[key] = to_bytes(cmd[key], errors='surrogate_or_strict')
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return self.send(**kwargs)
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except ValueError:
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cmd = to_bytes(cmd, errors='surrogate_or_strict')
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return self.send(command=cmd)
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else:
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return self._local.exec_command(cmd, in_data, sudoable)
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def put_file(self, in_path, out_path):
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return self._local.put_file(in_path, out_path)
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def fetch_file(self, in_path, out_path):
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return self._local.fetch_file(in_path, out_path)
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def update_play_context(self, pc_data):
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"""Updates the play context information for the connection"""
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pc_data = to_bytes(pc_data)
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if PY3:
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pc_data = cPickle.loads(pc_data, encoding='bytes')
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else:
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pc_data = cPickle.loads(pc_data)
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play_context = PlayContext()
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play_context.deserialize(pc_data)
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messages = ['updating play_context for connection']
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if self._play_context.become is False and play_context.become is True:
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auth_pass = play_context.become_pass
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self._terminal.on_become(passwd=auth_pass)
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messages.append('authorizing connection')
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elif self._play_context.become is True and not play_context.become:
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self._terminal.on_unbecome()
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messages.append('deauthorizing connection')
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self._play_context = play_context
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return messages
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def _connect(self):
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'''
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Connects to the remote device and starts the terminal
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'''
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if self.connected:
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return
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self.paramiko_conn = connection_loader.get('paramiko', self._play_context, '/dev/null')
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self.paramiko_conn.set_options(direct={'look_for_keys': not bool(self._play_context.password and not self._play_context.private_key_file)})
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self.paramiko_conn.force_persistence = self.force_persistence
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ssh = self.paramiko_conn._connect()
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display.vvvv('ssh connection done, setting terminal', host=self._play_context.remote_addr)
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self._ssh_shell = ssh.ssh.invoke_shell()
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self._ssh_shell.settimeout(self._play_context.timeout)
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network_os = self._play_context.network_os
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if not network_os:
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raise AnsibleConnectionFailure(
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'Unable to automatically determine host network os. Please '
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'manually configure ansible_network_os value for this host'
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)
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self._terminal = terminal_loader.get(network_os, self)
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if not self._terminal:
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raise AnsibleConnectionFailure('network os %s is not supported' % network_os)
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display.vvvv('loaded terminal plugin for network_os %s' % network_os, host=self._play_context.remote_addr)
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self._cliconf = cliconf_loader.get(network_os, self)
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if self._cliconf:
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display.vvvv('loaded cliconf plugin for network_os %s' % network_os, host=self._play_context.remote_addr)
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else:
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display.vvvv('unable to load cliconf for network_os %s' % network_os)
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self.receive()
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display.vvvv('firing event: on_open_shell()', host=self._play_context.remote_addr)
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self._terminal.on_open_shell()
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if self._play_context.become and self._play_context.become_method == 'enable':
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display.vvvv('firing event: on_become', host=self._play_context.remote_addr)
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auth_pass = self._play_context.become_pass
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self._terminal.on_become(passwd=auth_pass)
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display.vvvv('ssh connection has completed successfully', host=self._play_context.remote_addr)
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self._connected = True
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return self
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def _update_connection_state(self):
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'''
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Reconstruct the connection socket_path and check if it exists
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If the socket path exists then the connection is active and set
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both the _socket_path value to the path and the _connected value
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to True. If the socket path doesn't exist, leave the socket path
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value to None and the _connected value to False
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'''
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ssh = connection_loader.get('ssh', class_only=True)
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cp = ssh._create_control_path(self._play_context.remote_addr, self._play_context.port, self._play_context.remote_user, self._play_context.connection,
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self._ansible_playbook_pid)
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tmp_path = unfrackpath(C.PERSISTENT_CONTROL_PATH_DIR)
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socket_path = unfrackpath(cp % dict(directory=tmp_path))
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if os.path.exists(socket_path):
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self._connected = True
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self._socket_path = socket_path
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def reset(self):
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'''
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Reset the connection
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'''
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if self._socket_path:
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display.vvvv('resetting persistent connection for socket_path %s' % self._socket_path, host=self._play_context.remote_addr)
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self.close()
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display.vvvv('reset call on connection instance', host=self._play_context.remote_addr)
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def close(self):
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'''
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Close the active connection to the device
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'''
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# only close the connection if its connected.
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if self._connected:
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display.debug("closing ssh connection to device")
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if self._ssh_shell:
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display.debug("firing event: on_close_shell()")
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self._terminal.on_close_shell()
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self._ssh_shell.close()
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self._ssh_shell = None
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display.debug("cli session is now closed")
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self.paramiko_conn.close()
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self.paramiko_conn = None
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display.debug("ssh connection has been closed successfully")
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self._connected = False
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def receive(self, command=None, prompts=None, answer=None, newline=True, prompt_retry_check=False):
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'''
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Handles receiving of output from command
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'''
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recv = BytesIO()
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handled = False
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self._matched_prompt = None
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self._matched_cmd_prompt = None
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matched_prompt_window = window_count = 0
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while True:
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data = self._ssh_shell.recv(256)
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# when a channel stream is closed, received data will be empty
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if not data:
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break
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recv.write(data)
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offset = recv.tell() - 256 if recv.tell() > 256 else 0
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recv.seek(offset)
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window = self._strip(recv.read())
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window_count += 1
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if prompts and not handled:
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handled = self._handle_prompt(window, prompts, answer, newline)
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matched_prompt_window = window_count
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elif prompts and handled and prompt_retry_check and matched_prompt_window + 1 == window_count:
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# check again even when handled, if same prompt repeats in next window
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# (like in the case of a wrong enable password, etc) indicates
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# value of answer is wrong, report this as error.
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if self._handle_prompt(window, prompts, answer, newline, prompt_retry_check):
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raise AnsibleConnectionFailure("For matched prompt '%s', answer is not valid" % self._matched_cmd_prompt)
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if self._find_prompt(window):
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self._last_response = recv.getvalue()
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resp = self._strip(self._last_response)
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return self._sanitize(resp, command)
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def send(self, command, prompt=None, answer=None, newline=True, sendonly=False, prompt_retry_check=False):
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'''
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Sends the command to the device in the opened shell
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'''
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try:
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self._history.append(command)
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self._ssh_shell.sendall(b'%s\r' % command)
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if sendonly:
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return
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response = self.receive(command, prompt, answer, newline, prompt_retry_check)
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return to_text(response, errors='surrogate_or_strict')
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except (socket.timeout, AttributeError):
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display.vvvv(traceback.format_exc(), host=self._play_context.remote_addr)
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raise AnsibleConnectionFailure("timeout trying to send command: %s" % command.strip())
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def _strip(self, data):
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'''
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Removes ANSI codes from device response
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'''
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for regex in self._terminal.ansi_re:
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data = regex.sub(b'', data)
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return data
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def _handle_prompt(self, resp, prompts, answer, newline, prompt_retry_check=False):
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'''
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Matches the command prompt and responds
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:arg resp: Byte string containing the raw response from the remote
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:arg prompts: Sequence of byte strings that we consider prompts for input
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:arg answer: Byte string to send back to the remote if we find a prompt.
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A carriage return is automatically appended to this string.
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:returns: True if a prompt was found in ``resp``. False otherwise
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'''
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if not isinstance(prompts, list):
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prompts = [prompts]
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prompts = [re.compile(r, re.I) for r in prompts]
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for regex in prompts:
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match = regex.search(resp)
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if match:
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# if prompt_retry_check is enabled to check if same prompt is
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# repeated don't send answer again.
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if not prompt_retry_check:
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self._ssh_shell.sendall(b'%s' % answer)
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if newline:
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self._ssh_shell.sendall(b'\r')
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self._matched_cmd_prompt = match.group()
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return True
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return False
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def _sanitize(self, resp, command=None):
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'''
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Removes elements from the response before returning to the caller
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'''
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cleaned = []
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for line in resp.splitlines():
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if (command and line.strip() == command.strip()) or self._matched_prompt.strip() in line:
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continue
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cleaned.append(line)
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return b'\n'.join(cleaned).strip()
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def _find_prompt(self, response):
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'''Searches the buffered response for a matching command prompt
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'''
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errored_response = None
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is_error_message = False
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for regex in self._terminal.terminal_stderr_re:
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if regex.search(response):
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is_error_message = True
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# Check if error response ends with command prompt if not
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# receive it buffered prompt
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for regex in self._terminal.terminal_stdout_re:
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match = regex.search(response)
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if match:
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errored_response = response
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self._matched_pattern = regex.pattern
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self._matched_prompt = match.group()
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break
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if not is_error_message:
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for regex in self._terminal.terminal_stdout_re:
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match = regex.search(response)
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if match:
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self._matched_pattern = regex.pattern
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self._matched_prompt = match.group()
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if not errored_response:
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return True
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if errored_response:
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raise AnsibleConnectionFailure(errored_response)
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return False
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