community.general/lib/ansible/plugins/connection/__init__.py

175 lines
6.1 KiB
Python

# (c) 2012-2014, Michael DeHaan <michael.dehaan@gmail.com>
# (c) 2015 Toshio Kuratomi <tkuratomi@ansible.com>
#
# This file is part of Ansible
#
# Ansible is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# Ansible is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with Ansible. If not, see <http://www.gnu.org/licenses/>.
# Make coding more python3-ish
from __future__ import (absolute_import, division, print_function)
__metaclass__ = type
import fcntl
import gettext
import select
import os
from abc import ABCMeta, abstractmethod, abstractproperty
from functools import wraps
from six import with_metaclass
from ansible import constants as C
from ansible.errors import AnsibleError
from ansible.plugins import shell_loader
try:
from __main__ import display
except ImportError:
from ansible.utils.display import Display
display = Display()
__all__ = ['ConnectionBase', 'ensure_connect']
def ensure_connect(func):
@wraps(func)
def wrapped(self, *args, **kwargs):
self._connect()
return func(self, *args, **kwargs)
return wrapped
class ConnectionBase(with_metaclass(ABCMeta, object)):
'''
A base class for connections to contain common code.
'''
has_pipelining = False
become_methods = C.BECOME_METHODS
# When running over this connection type, prefer modules written in a certain language
# as discovered by the specified file extension. An empty string as the
# language means any language.
module_implementation_preferences = ('',)
def __init__(self, play_context, new_stdin, *args, **kwargs):
# All these hasattrs allow subclasses to override these parameters
if not hasattr(self, '_play_context'):
self._play_context = play_context
if not hasattr(self, '_new_stdin'):
self._new_stdin = new_stdin
if not hasattr(self, '_display'):
self._display = display
if not hasattr(self, '_connected'):
self._connected = False
self.success_key = None
self.prompt = None
# load the shell plugin for this action/connection
if play_context.shell:
shell_type = play_context.shell
elif hasattr(self, '_shell_type'):
shell_type = getattr(self, '_shell_type')
else:
shell_type = os.path.basename(C.DEFAULT_EXECUTABLE)
self._shell = shell_loader.get(shell_type)
if not self._shell:
raise AnsibleError("Invalid shell type specified (%s), or the plugin for that shell type is missing." % shell_type)
def _become_method_supported(self):
''' Checks if the current class supports this privilege escalation method '''
if self._play_context.become_method in self.become_methods:
return True
raise AnsibleError("Internal Error: this connection module does not support running commands via %s" % become_method)
def set_host_overrides(self, host):
'''
An optional method, which can be used to set connection plugin parameters
from variables set on the host (or groups to which the host belongs)
Any connection plugin using this should first initialize its attributes in
an overridden `def __init__(self):`, and then use `host.get_vars()` to find
variables which may be used to set those attributes in this method.
'''
pass
@abstractproperty
def transport(self):
"""String used to identify this Connection class from other classes"""
pass
@abstractmethod
def _connect(self):
"""Connect to the host we've been initialized with"""
# Check if PE is supported
if self._play_context.become:
self.__become_method_supported()
@ensure_connect
@abstractmethod
def exec_command(self, cmd, tmp_path, in_data=None, executable=None, sudoable=True):
"""Run a command on the remote host"""
pass
@ensure_connect
@abstractmethod
def put_file(self, in_path, out_path):
"""Transfer a file from local to remote"""
pass
@ensure_connect
@abstractmethod
def fetch_file(self, in_path, out_path):
"""Fetch a file from remote to local"""
pass
@abstractmethod
def close(self):
"""Terminate the connection"""
pass
def check_become_success(self, output):
return self._play_context.success_key == output.rstrip()
def check_password_prompt(self, output):
if self._play_context.prompt is None:
return False
elif isinstance(self._play_context.prompt, basestring):
return output.startswith(self._play_context.prompt)
else:
return self._play_context.prompt(output)
def check_incorrect_password(self, output):
incorrect_password = gettext.dgettext(self._play_context.become_method, C.BECOME_ERROR_STRINGS[self._play_context.become_method])
return incorrect_password and incorrect_password in output
def check_missing_password(self, output):
missing_password = gettext.dgettext(self._play_context.become_method, C.BECOME_MISSING_STRINGS[self._play_context.become_method])
return missing_password and missing_password in output
def connection_lock(self):
f = self._play_context.connection_lockfd
self._display.vvvv('CONNECTION: pid %d waiting for lock on %d' % (os.getpid(), f))
fcntl.lockf(f, fcntl.LOCK_EX)
self._display.vvvv('CONNECTION: pid %d acquired lock on %d' % (os.getpid(), f))
def connection_unlock(self):
f = self._play_context.connection_lockfd
fcntl.lockf(f, fcntl.LOCK_UN)
self._display.vvvv('CONNECTION: pid %d released lock on %d' % (os.getpid(), f))