community.general/v2/ansible/executor/playbook_executor.py

132 lines
4.9 KiB
Python

# (c) 2012-2014, Michael DeHaan <michael.dehaan@gmail.com>
#
# This file is part of Ansible
#
# Ansible is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# Ansible is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with Ansible. If not, see <http://www.gnu.org/licenses/>.
# Make coding more python3-ish
from __future__ import (absolute_import, division, print_function)
__metaclass__ = type
import signal
from ansible import constants as C
from ansible.errors import *
from ansible.executor.task_queue_manager import TaskQueueManager
from ansible.playbook import Playbook
from ansible.utils.debug import debug
class PlaybookExecutor:
'''
This is the primary class for executing playbooks, and thus the
basis for bin/ansible-playbook operation.
'''
def __init__(self, playbooks, inventory, variable_manager, loader, options):
self._playbooks = playbooks
self._inventory = inventory
self._variable_manager = variable_manager
self._loader = loader
self._options = options
self._tqm = TaskQueueManager(inventory=inventory, callback='default', variable_manager=variable_manager, loader=loader, options=options)
def run(self):
'''
Run the given playbook, based on the settings in the play which
may limit the runs to serialized groups, etc.
'''
signal.signal(signal.SIGINT, self._cleanup)
result = 0
try:
for playbook_path in self._playbooks:
pb = Playbook.load(playbook_path, variable_manager=self._variable_manager, loader=self._loader)
# FIXME: playbook entries are just plays, so we should rename them
for play in pb.get_entries():
self._inventory.remove_restriction()
# Create a temporary copy of the play here, so we can run post_validate
# on it without the templating changes affecting the original object.
all_vars = self._variable_manager.get_vars(loader=self._loader, play=play)
new_play = play.copy()
new_play.post_validate(all_vars, fail_on_undefined=False)
for batch in self._get_serialized_batches(new_play):
if len(batch) == 0:
self._tqm._callback.playbook_on_play_start(new_play.name)
self._tqm._callback.playbook_on_no_hosts_matched()
result = 0
break
# restrict the inventory to the hosts in the serialized batch
self._inventory.restrict_to_hosts(batch)
# and run it...
result = self._tqm.run(play=play)
if result != 0:
break
if result != 0:
# FIXME: do something here, to signify the playbook execution failed
self._cleanup()
return result
except:
self._cleanup()
raise
self._cleanup()
return result
def _cleanup(self, signum=None, framenum=None):
return self._tqm.cleanup()
def _get_serialized_batches(self, play):
'''
Returns a list of hosts, subdivided into batches based on
the serial size specified in the play.
'''
# make sure we have a unique list of hosts
all_hosts = self._inventory.get_hosts(play.hosts)
# check to see if the serial number was specified as a percentage,
# and convert it to an integer value based on the number of hosts
if isinstance(play.serial, basestring) and play.serial.endswith('%'):
serial_pct = int(play.serial.replace("%",""))
serial = int((serial_pct/100.0) * len(all_hosts))
else:
serial = int(play.serial)
# if the serial count was not specified or is invalid, default to
# a list of all hosts, otherwise split the list of hosts into chunks
# which are based on the serial size
if serial <= 0:
return [all_hosts]
else:
serialized_batches = []
while len(all_hosts) > 0:
play_hosts = []
for x in range(serial):
if len(all_hosts) > 0:
play_hosts.append(all_hosts.pop(0))
serialized_batches.append(play_hosts)
return serialized_batches